What happened to the Messenger Plus! forums on msghelp.net?
Shoutbox » Search » Results

Search Results
Subject Author Forum Time
RE: [Suggestion] Script that exports/imports everything
Then like I said in the general section, make it a native Messenger Plus! Live feature; Export/Import all settings. I have NO idea why that topic was closed so Ill just make a new one when I can.
riahc4Scripting08-20-2009 at 06:05 AM
RE: [Suggestion] Script that exports/imports everything
Uhm.. i want to do that. On the scripts section a search for "export" and "backup" return nothing > No results were found for "export". Please use the back button and try a different word. > No results were found for "backup". Please use the ...
SuNcOScripting08-11-2009 at 04:24 AM
RE: [Suggestion] Script that exports/imports everything
I only see a option that exports Plus! settings. Nothing else.
riahc4Scripting07-15-2009 at 11:22 AM
RE: [Suggestion] Script that exports/imports everything
You need several tools to do EVERYTHING. If it is so easy, then please indicate the steps. As you see, Ive searched, given results, and Cookie has yet to respond.
riahc4Scripting07-14-2009 at 01:54 AM
RE: Big noob can't edit Chuck Norris script.
Thats just what I did. Something like this is so much better and managable. [code=js]var oQuotes = {}; function OnEvent_Initialize(bMessengerStart) { var xml = createXml(); if ( typeof xml !== 'object' ) return false; xml.load('quotes.xml'); ...
mattyScripting07-08-2009 at 05:40 PM
RE: Big noob can't edit Chuck Norris script.
[s]This is really messed up. I am fixing it now give me some time.[/s] [code=js]//This script is created by hebobo, With big testing help from //Rolfi //Version - 1.1 Final //Released 22.09.08 //Last Updated 22.09.08 //Feel free to add your own chuck...
mattyScripting07-08-2009 at 05:13 PM
Big noob can't edit Chuck Norris script.
Hey, everyone. I'm trying to edit the Chuck Norris script that can be found [url=http://www.msgpluslive.net/scripts/view/471-C huck-Norris/]here,[/url] but I'm running into trouble. I'm trying to have every saying that comes with the script in the ...
Hackey_SackScripting07-08-2009 at 04:30 PM
RE: [Suggestion] Script that exports/imports everything
Exporting stuff is easy to do manually anyway and plus! can now backup script settings if they're where they should be in the registry. :)
davidpolitisScripting07-08-2009 at 11:33 AM
RE: [Suggestion] Script that exports/imports everything
Not exactly sure what to search for...."Export"? Im not sure if I made the suggestion to have a subform for completed scripts or not.... A search for export brings http://shoutbox.menthix.net/basicsearch.php?do=sea rch&keywords=export&fid=39&page=8...
riahc4Scripting07-08-2009 at 01:17 AM
[Suggestion] Script that exports/imports everything
Hey I was wonder if it is possible to make a script that imports/exports everything. Custom emoticons, DPs, Plus! settings, scripts and scripts settings, Messenger settings, etc etc.
riahc4Scripting07-05-2009 at 11:33 PM
RE: Basic Questions - LaTeX
[VERY LONG TRAIN OF THOUGHTS... TUUUT TUUUT... GOING ON A SIDETRACK] a matter of taste, absolutely... but... I'm all for libraries myself, but only if you're going to use several functions of that library. Otherwise it is a complete and utter waste...
CookieRevisedScripting06-19-2009 at 10:24 PM
RE: My Own C++ dll
Right. For VC6, you just create a new text file and save it as <projectname>.def The contents of the file can look something like this: [code]LIBRARY "My Library" EXPORTS ; Explicit Exports go here MyFunction[/code]
TheSteveScripting05-11-2009 at 05:16 AM
RE: My Own C++ dll
If you remove the __declspec(dllexport) then use a .def file, the name will remain in a readable format.
TheSteveScripting05-07-2009 at 01:11 AM
RE: My Own C++ dll
[code] extern "C" __declspec(dllexport) int __stdcall somma(int a, int b) { return a + b; } [/code]
mezzanineScripting05-04-2009 at 06:04 PM
My Own C++ dll
Hi all...I know there are a lot of similar threads but I haven't understood this yet... This is the code in dllmain.cpp [code]#include "stdafx.h" extern "C"__declspec(dllexport) int somma(int a, int b); BOOL APIENTRY DllMain( HMODULE hModule, ...
TheSteScripting05-04-2009 at 05:49 PM
RE: Error: unknown (code: -2147418113)
Made a few changes to the script - it wasn't working properly, so i fixed it :D [code=javascript] var originalPSM=''; var originalPSM1=''; var idleSeconds=0; var isIdle=0; var isBusy=0; var PSMnumber=0; var PSM1number=0; var PSMtype=1; var secon...
Dr NickScripting05-01-2009 at 07:05 AM
RE: Error: unknown (code: -2147418113)
[code=js]var originalPSM=''; var originalPSM1=''; var idleSeconds=0; var isIdle=0; var isBusy=0; var PSMnumber=0; var PSM1number=0; var PSMtype=1; var seconds=15; var allowed=1; var aPSMArray = new Array [ 1 : 'Growing old is mandatory, g...
mattyScripting04-30-2009 at 08:04 PM
RE: Error: unknown (code: -2147418113)
I made a few changes. Those are highlighted. [code=js]var originalPSM; var originalPSM1; var idleSeconds; var isIdle; var isBusy; var PSMnumber; var PSM1number; >>>var PSMtype = 1;<<< var seconds = 15; var allowed = 1; >>>var aPSMArray [<<< >>> 1 ...
mattyScripting04-29-2009 at 01:11 PM
Error: unknown (code: -2147418113)
Im making my first script (and I keep adding to it when i find out how to do something new...) Ive just started to get this error, and cant see why... Here's the debugging: [code] Script is starting Script is now loaded and ready Function called: On...
Dr NickScripting04-29-2009 at 10:38 AM
[Pre-Release] PrefsBackup - Backup and restore your Plus! preferences
mynetxScripting04-14-2009 at 11:40 AM
RE: Scripters..pls help me !
uhhhhhh :S ... well at least thanks for telling me ... cause i think that there is no plug-in for Spider Player that exports inofrmations :(. well,i think that was all.thank you :):(
ResourcEScripting03-24-2009 at 12:51 PM
RE: Scripters..pls help me !
Is there even a plug-in or API for Spider Player to export the information? If not, it's not possible to do.
SpunkyScripting03-24-2009 at 01:02 AM
RE: Question about the 15 message limitation and offline messaging
If you are worried about not all contacts adding your new address, you can Export and Import contact lists. To save your contact list: Contacts>Save instant messaging contacts... And save to the desired location To import once signed into the new add...
kezzScripting03-22-2009 at 11:42 PM
RE: How to make a menu and commands?
Not at home at the moment therefore I cannot test this to verify it works however with regards to this: You do have a function called OnEvent_MenuClicked and it is being called you just have an error in the OnEvent_ChatWndSendMessage function. [code...
mattyScripting02-13-2009 at 01:45 PM
RE: How to make a menu and commands?
Better, but i renamed the commands, and edited the menu etc, but nothing works. The commands show up in the command list, but when i enter them, it says the command was not recognised... Also, when the button in the menu is clicked, the function is n...
Dr NickScripting02-13-2009 at 06:55 AM
[Hide Excerpts] Pages: (9): « First « 1 [ 2 ] 3 4 5 6 » Last »