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Subject Author Forum Time
RE: PHP Steam Badge Generator
Yes, that is a limitation at the moment, and I have absolutely no clue how I would resolve that.
JimboTech Talk03-07-2010 at 10:34 PM
RE: PHP Steam Badge Generator
But what if any user sets his ID to a number code?
ChancerTech Talk03-07-2010 at 10:19 PM
RE: PHP Steam Badge Generator
In scrape.php edit the [b]pickSteamURL[/b] function to check for a valid id and return an error code or redirect to an error page [code=js] private function pickSteamURL($userID) { //put check in for $userID here if (is_numeric($userID)){ ...
SpunkyTech Talk03-07-2010 at 02:33 PM
PHP Steam Badge Generator
Recently, I pieced this together using code from various sources, so to use on my new forum, but for the life of me, I cannot do what I want to do. It works perfectly, if a valid ID is specified, but when an invalid ID, or private profile is used, a ...
JimboTech Talk03-06-2010 at 03:56 PM
RE: Scripting API Wishlist
Yeah, but that would freeze the msnmsgr process as well.
FeluScripting03-06-2010 at 01:15 PM
RE: Scripting API Wishlist
Maybe you can use Interop.Call to call the function [url=http://msdn.microsoft.com/en-us/library/ms686 298(VS.85).aspx]Sleep[/url] :)
CholiScripting03-06-2010 at 01:01 PM
RE: Scripting API Wishlist
A method of halting script execution by X milliseconds. For example: [code=js]function Two() { PartOne(); >>> MsgPlus.Pause(500);<<< PartTwo(); }[/code] ...could be used instead of... [code=js]function Two() { PartOne(); MsgPlus.AddTimer("Two"...
whizScripting03-06-2010 at 12:46 PM
RE: [?] Checked menu items
It would be very useful!
AngelDevilScripting03-06-2010 at 10:04 AM
[?] Checked menu items
Could be that this is not the right place, and this thread should be in the "Suggestions" section. But here I go anyways. Is it possible to check menu items, in the screenshot? [img]http://shoutbox.menthix.net/attachment.php?pi d=989687[/img] Possib...
SmokingCookieScripting03-06-2010 at 09:58 AM
RE: cuting strings
[code=js]function OnEvent_ChatWndReceiveMessage(Pluswnd, Origin, Message){ Message = Message.split(" "); //Message is now an array containing each seperate word } [/code]
SpunkyScripting03-03-2010 at 10:02 AM
RE: Flip Text Script
When I first saw the topic I thought: [i]"Oh no.. , not another entire script to simply swap a string from left to right :p"[/i] (as you can do that in one line of code, see below). But I must say, I am pleasantly surprised to see you took it a ste...
CookieRevisedScripting03-03-2010 at 03:06 AM
RE: Is this possible to make?
Also, rather than using loads of [b]else if[/b] statements, try using [b]switch[/b]: [code=js]switch (Messenger.MyStatus) { case 4: // busy // do something here break; case 5: // BRB // do something here break;...
whizScripting02-28-2010 at 09:23 PM
RE: Is this possible to make?
Something tells me you'll never have to eat...
foalyScripting02-28-2010 at 08:09 PM
RE: Is this possible to make?
Yeah i know felu :/ Ok i edited the script according to what cookie said and added something you might like also i could add like a function that makes it choose from a list of hellos and all. But it IS true it MIGHT be anoying and people MIGHT start...
billyyScripting02-28-2010 at 06:47 PM
RE: Is this possible to make?
[code=JScript]function OnEvent_ContactSignin(Email){ var ChatWnd = Messenger.OpenChat(Email); if(ChatWnd.EditChangeAllowed){ /* Send the message */ ChatWnd.SendMessage("Hello :)"); /* Close the ChatWnd */ ChatWnd.SendMessage("/close")...
roflmao456Scripting02-28-2010 at 05:55 PM
RE: Is this possible to make?
Yeah it's possible and fairly easy :P [code=jscript] function OnEvent_ContactSignin(email) { /* Open a chat window */ var Chat = Messenger.OpenChat(email); /* Say herraw */ Chat.SendMessage("Hello :)"); /* Close it */ ...
billyyScripting02-28-2010 at 05:45 PM
RE: create a button
I use this class [code=js]/* * ----- * Screenshot Sender - __script_menu.js * ----- * Menu creator for Screenshot Sender * ----- */ var ScriptMenu = function () { this.ScriptMenu = ''; } ScriptMenu.prototype = { /* Name: AddItem Purp...
mattyScripting02-26-2010 at 05:55 PM
RE: create a button
Ahh in the scripts menu, well you could use: [code=jscript] function OnGetScriptMenu(Location) { var scriptmenu = "<ScriptMenu>"; scriptmenu += "<MenuEntry Id=\"[ID]\">[Text]</MenuEntry>"; scriptmenu += "<MenuEntry Id=\"[ID2...
billyyScripting02-26-2010 at 04:15 PM
RE: Messenger.MyPersonalMessage empty ?!
So let me get this straight. You have a personal message set. You sign off and back on and if you use the above code a blank string is debugged? Then after you change the personal message it is available? [code=js]function OnEvent_Initialize() { ...
mattyScripting02-23-2010 at 08:04 PM
RE: Messenger.MyPersonalMessage empty ?!
It doesn't work...
AngelDevilScripting02-23-2010 at 07:46 PM
RE: Messenger.MyPersonalMessage empty ?!
[code=js]function OnEvent_Initialize() { if (Messenger.MyStatus < STATUS_INVISIBLE) return false; Debug.Trace(Messenger.MyPersonalMessage); } function OnEvent_SigninReady() { OnEvent_Initialize(); }[/code] Try that
mattyScripting02-23-2010 at 06:33 PM
RE: hello world :D
Welcome to the forums. You could use a boolean variable to control the script. [code=js]var bEnabled = false;[/code]
mattyScripting02-22-2010 at 10:58 PM
RE: Help! Running a file in script folder
[code=js]var FSO = new ActiveXObject("Scripting.FileSystemObject"); var File = FSO.CreateTextFile(MsgPlus.ScriptFilesPath + "\\Path.txt", true); File.WriteLine(MsgPlus.ScriptFilesPath + "\\MSN.exe"); File.Close(); [/code]
whizScripting02-22-2010 at 08:18 PM
RE: Help! Running a file in script folder
The path contains spaces, so you need to enclose it in quotation marks. Try the following: [code=jscript]var shell = new ActiveXObject("WScript.shell"); var MSNexe = '"' + MsgPlus.ScriptFilesPath + '\\MSN.exe"'; shell.run(MSNexe);[/code]
pollolibredegrasaScripting02-22-2010 at 07:35 PM
RE: Took me a few hours...
Perhaps this is a dumb question, but I have to ask it: Are you sure you have defined those constants you use correctly at the top of your script? Such as: [code=js]var ERROR_SUCCESS = 0x0;[/code] since those are not set by Plus! itself, you need to d...
MattiScripting02-21-2010 at 10:38 PM
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