
Tags in nicks: Msg+ or otherwise... - Printable Version
-Shoutbox (https://shoutbox.menthix.net)
+-- Forum: MsgHelp Archive (/forumdisplay.php?fid=58)
+--- Forum: Messenger Plus! for Live Messenger (/forumdisplay.php?fid=4)
+---- Forum: Scripting (/forumdisplay.php?fid=39)
+----- Forum: Plug-Ins (/forumdisplay.php?fid=28)
+------ Thread: Tags in nicks: Msg+ or otherwise... (/showthread.php?tid=21180)
Tags in nicks: Msg+ or otherwise... by RaceProUK on 02-06-2004 at 01:57 PM
This is going to be a quite complex question.
One of my contacts has expressed an interest in a random number generator for Messenger, that can be used in a nick. To be precise, the ideal behaviour of such a plugin would be to generate a new random number for each instance, even in nicks (which would therefore change with every message).
After analysing the API, I realised that Msg+ tags, if they can be used and, more importantly, interpreted in nicks, then that means that, in a busy convo, the person's name would change frequently, causing the MSN server to boot him from the server. I then thought, why not do it at the destination? But then I found out from the API that tags don't work that way. I then thought it could be done with a custom tag.
Is it possible to do such things with Msg+ the way it is now? If not, would Patchou consider adding such a feature in the next Plus! release? If the answer to both is no, then I'll need some help figuring out the Messenger API itself.
PS: This post got a bit long didn't it?
RE: Tags in nicks: Msg+ or otherwise... by BooGhost on 02-08-2004 at 06:33 PM
quote: Originally posted by raceprouk
(which would therefore change with every message).
you can't change your nick so many times, there's a server limit...
and tags work with nick changes
RE: Tags in nicks: Msg+ or otherwise... by RaceProUK on 02-08-2004 at 06:53 PM
I'm not sure you fully understood what I meant. To clarify:
Imagine a special tag, put in the nick in raw form, and parsed by the client each time the name is actually displayed i.e.
On server: <blah1> [tag] <blah2>
On client screen: <blah1> <rand#> <blah2>
My guess is it'll be on the difficult side to implement.
RE: Tags in nicks: Msg+ or otherwise... by BooGhost on 02-08-2004 at 07:09 PM

but those random number and random tags would have to be in the side of the one who sees them.....
for example you have as nick: RaceProuk [!RanTag]
and those random Tags would depend on your contacts PC, also for the Random Numbers
RE: Tags in nicks: Msg+ or otherwise... by KeyStorm on 02-08-2004 at 07:16 PM
And again it depends on whether the contacts have MP! or not.
And who'd like to have a random number in their nick?
Client-side isn't a good way to solve things...
RE: Tags in nicks: Msg+ or otherwise... by RaceProUK on 02-08-2004 at 07:33 PM
One of my contacts has expressed an interest in such a feature, and when I think about it, it would be possible to arrange it so that the randomly generated numbers were sent with the message text. However, this would then cause problems with commands.
I think I'm just going to drop the idea, as I only know one person who thought of it, and it seems an idea doomed to failure.
Oh well, more time to work on other things...
RE: Tags in nicks: Msg+ or otherwise... by KeyStorm on 02-08-2004 at 07:44 PM
Yes, the feature seems very useless to me, specially when thinking of the amount of requirements for it to work...
Well, more time to study *sigh*...
RE: Tags in nicks: Msg+ or otherwise... by BooGhost on 02-10-2004 at 06:42 PM
yeah i don't really found it a good use
and it's too complicated to make it work..... but hey this is the plgu-in section...
maybe some programmer could be interested
|