MsgPlus Sound Pack Extractor - Printable Version -Shoutbox (https://shoutbox.menthix.net) +-- Forum: MsgHelp Archive (/forumdisplay.php?fid=58) +--- Forum: Messenger Plus! for Live Messenger (/forumdisplay.php?fid=4) +---- Forum: WLM Plus! General (/forumdisplay.php?fid=23) +----- Thread: MsgPlus Sound Pack Extractor (/showthread.php?tid=41458) MsgPlus Sound Pack Extractor by segosa on 03-29-2005 at 03:31 PM
I've made a simple program which will turn Messenger Plus Sound Packs (*.plp) into separate mp3 files of each sound contained within the sound pack. RE: MsgPlus Sound Pack Extractor by Eljay on 03-29-2005 at 03:50 PM
nice RE: MsgPlus Sound Pack Extractor by Anubis on 03-29-2005 at 04:31 PM
Really good idea. I've only been using it for a few minutes, but it is useful for soundbites I want to use for other things. RE: MsgPlus Sound Pack Extractor by segosa on 03-29-2005 at 05:06 PM
quote: Sure, when MsgPlus becomes open source Nah, we'll see... RE: MsgPlus Sound Pack Extractor by RaceProUK on 03-29-2005 at 07:09 PM
quote:Nice! Next job: a program that does the reverse RE: MsgPlus Sound Pack Extractor by Dempsey on 03-29-2005 at 07:46 PM
quote: except it wouldnt be possible as sounds need to be added by plus! so that they get sent to the server and get assigned a hash RE: MsgPlus Sound Pack Extractor by segosa on 04-02-2005 at 06:39 AM
quote: Indeed. There was another thread about it but I can't find it anymore. Patchou also said that he didn't want anything contacting the sound server apart from MsgPlus. RE: MsgPlus Sound Pack Extractor by ShawnZ on 04-02-2005 at 06:50 AM And that dodgy mfc tester RE: MsgPlus Sound Pack Extractor by Matti on 04-02-2005 at 08:43 AM
Cool program, Segosa! RE: MsgPlus Sound Pack Extractor by CookieRevised on 04-02-2005 at 02:21 PM
quote:MP3 to Plus! .dat or .plp? Not possible, unless you make your own MP3 decompressor, decoder and compressor, encoder and have a massive knowledge of the MP3 structure and compressing and encoding (which is copyrighted by the way). And I can tell you that that is a massive and complicated job. Use the integrated Lame encoder in Plus! instead... If you mean Plus! .dat to .plp., then that's dead easy (I'm already planning on making a full Winzip-like .plp editor; the "complicated" part is the UI, as many many possebilities you can do with it exist. And it must be n00b proof ). quote:No. When you create your own Plus! sound from a existing file or recording source, the sound is not sent to the server at all. The hash is created when you create the sound, it isn't the server that returns the hash. The hash is part of the sound format. It is only the first time you sent the new created sound to someone in a conversation, that it will be uploaded to the server (and rejected if it is malformed). quote:How far do you wanna go in sound file error checking? eg: there are sounds which aren't properly created (mainly sounds created in the first days, let's call them the "beta-test sounds" , but current sounds also exist which are also not well formed though). Although the MP3 will be played, on most players, the MP3 data stream itself isn't a properly created. (not @ segosa but for others: the reason why they still will be played is because of the nature of the MP3 structure). You could easly auto-fix these sounds if you do some further checking on them and the Plus! hash. I also encountered recent Plus! sounds which have a bad last audio frame. Dunno how accurate this is (must do further checking on that frame) or how the possible bad frame got there (bug in Lame3.96?). But this can be checked also... Also something you could do is to check for inproper/corrupted .plp files and do some errorchecking on them, and even fix stuff. Also something I would do is to add an ID3v2.x tag to the MP3 to make it properly readable by all players (some just ignore the ID3v1.0 tag). And while doing so, fix the "Plus! style" ID3v1.0 tag into a proper "MP3" ID3v1.0 tag. It all depends on how far you wanna take this though.... Just some random pointers RE: MsgPlus Sound Pack Extractor by Dempsey on 04-02-2005 at 03:12 PM
quote:Sounds Cool RE: MsgPlus Sound Pack Extractor by Sunshine on 04-03-2005 at 11:17 AM
quote:Woot, a solution for people who have/might encounter same problem as i had is on it's way (ofcourse it can be used to create a .plp from .dat folders in other accounts too - without goin on that account - incase the library wasn't shared). What we spoke about on IRC and what you saw on my comp the other day inspired you huh? It was quite a workaround you did to recover my "lost" custom sounds, i'm still very grateful you did. You and Segosa should combine your programs and make one big tool. .dat > .plp + .plp > mp3 = awesome! Feature suggestions: - Turn one .dat into one .mp3 or .wav (for sending a sound to a non Plus! user - creative ideas enough, e.g use as background sound in homemade e-card - , i don't know if a .dat will play on a comp without Plus!) - Possibility to add/remove .dat files to/from an existing .plp. - And to finish it all off, the possibillity to preview (list of sounds contained and hear) sounds in the .plp (before extracting or adding it to plus! soundlibrary) Et voila..Plus! Ultimate Soundpack Utility..is born (i know it's not easy to create such program properly) I for one, as Soundpack DB mod (smod), surely would appreciate and use such a Utility alot (i would gladly betatest it aswell). RE: MsgPlus Sound Pack Extractor by Intosia on 01-09-2008 at 05:44 PM NICE! Just what i needed RE: MsgPlus Sound Pack Extractor by Dimagine on 06-28-2008 at 02:08 PM [font=Times New Roman][color=purple]Hi! A friend and I was wondering if this program could be used to change the plp to mp3 and then the mp3 could be sent to a phone. XD But we've been having a very hard time following the instructions. =( We're still a bit n00bish to technology so could you please explain how to use your program like you were explaining to elementary school kids, please? XD Thanks for taking the time to help us - we greatly appreciate it. ^_^ Have a good day! ;D |