Change Nickname... - Printable Version -Shoutbox (https://shoutbox.menthix.net) +-- Forum: MsgHelp Archive (/forumdisplay.php?fid=58) +--- Forum: Messenger Plus! for Live Messenger (/forumdisplay.php?fid=4) +---- Forum: Scripting (/forumdisplay.php?fid=39) +----- Forum: Plug-Ins (/forumdisplay.php?fid=28) +------ Thread: Change Nickname... (/showthread.php?tid=52080) Change Nickname... by Tobiaz on 10-22-2005 at 06:03 PM
Hi RE: Change Nickname... by DragonX on 10-22-2005 at 06:07 PM Go check out this thread. RE: Change Nickname... by (CyBeRDuDe) on 10-22-2005 at 07:09 PM
Counter in Nickname By CyBeRDuDe ... If you want to use it.... If not and you want to create your own.. please write again, and we will try to help you... ... RE: Change Nickname... by Tobiaz on 10-22-2005 at 08:54 PM
Hm... yes, I would like to hove it in my personal message... RE: Change Nickname... by matty on 10-22-2005 at 08:58 PM Matty's reply to How to start off a plugin and how to make it simply change your name RE: Change Nickname... by Tobiaz on 10-22-2005 at 09:08 PM
Thank you! I will have a look at it tomorrow. RE: Change Nickname... by matty on 10-23-2005 at 01:40 PM
quote:You can't do it without a timer. What I suggest is take a look at this thread Matty's reply to Showing Form without vbModal in VB? For the programmers out there... . Now you will want to have a Form with a Timer on it that is used to set the name every minute. (Timer's interval would be 60000). Next on the Initialize of the Plugin you would call the ShowWindow Form1.hWnd, SW_SHOWNOACTIVATE (this will show the window but not give it the focus). Next on Form_Load() you want to have the window repositioned and made smaller so it cant be seen. (For this in design time you need to change the borderstyle = 0) And in the Form_Load() code put me.height=0: me.top=0 me.width=0: me.left=0 And obviously your code to change name will be in the timer. RE: Change Nickname... by (CyBeRDuDe) on 10-23-2005 at 03:04 PM
Matty: code:Or whatever you form name is... If you timer is set to Enable during editing, it will be enabled as soon as you call Load Form1, if you set it to false you just call code:In the initialize function.. Or wherever you want it.... This means.. You don't need to show the form.. You just have to load it... ... Simple as that... ... The Showwindow Api can be used when you want to show a form without it Freezing the rest of Messenger... ... RE: Change Nickname... by Tobiaz on 10-23-2005 at 03:30 PM
Oh... thank you very much for helping! code: The Timer shoud change my nickname "1" every 30s plus 1... Why it doesn't run? thanks Edit: After a reboot, my nickname was changed plus 1... He was "0", now it's "1"... but Messenger doesn't start when something is in the inizialize funtion...??? RE: Change Nickname... by matty on 10-23-2005 at 04:40 PM
Don't use code: Use code: And set the Timer to be enabled in design time. (When you can put objects on the Form) RE: Change Nickname... by Tobiaz on 10-23-2005 at 05:20 PM
Thank you. I will look at it later. I don't have time jet. RE: Change Nickname... by Tobiaz on 10-25-2005 at 05:25 PM
Hi, it's me again... RE: Change Nickname... by (CyBeRDuDe) on 10-25-2005 at 05:59 PM
Yes.. That is probably because you change your nickname to often.. As I mentioned before you can only change your nickname 10 times per minute.. If you try to change your name frequentlier than this you will get this message... Sometimes though you might experience that the messenger server and your timer doesn't count the exact same.. Therefor changing your nickname every 6th seconds (which is 10 times per minute) you might sometimes experince that you can't change your nick name the 10th time per minute, and you will also get this message.. IF you want to stay in as low seconds as possible you should probably change each 7th seconds instead... RE: Change Nickname... by Tobiaz on 10-25-2005 at 06:12 PM
Yes... Now I know where the problem is. But I changed my nickname only each 12 Seconds... RE: Change Nickname... by J-Thread on 10-25-2005 at 06:26 PM Sometimes msn is messing a bit with the servers, so you might try again later with the same code.... |