[Release] Poke Script! - Printable Version -Shoutbox (https://shoutbox.menthix.net) +-- Forum: MsgHelp Archive (/forumdisplay.php?fid=58) +--- Forum: Messenger Plus! for Live Messenger (/forumdisplay.php?fid=4) +---- Forum: Scripting (/forumdisplay.php?fid=39) +----- Thread: [Release] Poke Script! (/showthread.php?tid=62153) [Release] Poke Script! by Eljay on 06-30-2006 at 05:13 PM
no its not a serious script, and no im not gonna submit it to the database quote: DOWNLOAD IT!!!!!111111111 RE: [Release] Poke Script! by prashker on 06-30-2006 at 05:14 PM
WOO RE: [Release] Poke Script! by jren207 on 06-30-2006 at 05:15 PM It's approved by jren207 himself RE: [Release] Poke Script! by John Anderton on 06-30-2006 at 05:26 PM
RE: [Release] Poke Script! by Thor on 06-30-2006 at 05:29 PM
Another script form Eljay productions. RE: [Release] Poke Script! by hmaster on 06-30-2006 at 05:30 PM Hehe nice script RE: [Release] Poke Script! by Jeffers on 06-30-2006 at 05:31 PM how do i use it lol RE: [Release] Poke Script! by haydos on 06-30-2006 at 05:36 PM
quote:Get someone to send you a message of "poke", like quoted in the first post RE: [Release] Poke Script! by Felu on 06-30-2006 at 05:37 PM Its cool. I like it. But ive fallen alot by now . RE: [Release] Poke Script! by Silentdragon on 06-30-2006 at 05:55 PM
code: A better match. Doesn't end up matching poker, slowpoke, etc. Also matches *poke(s)* or poke(s) RE: [Release] Poke Script! by upsfeup on 06-30-2006 at 07:21 PM What about a reset option? Other than editing the file? RE: [Release] Poke Script! by Bmw1000c on 06-30-2006 at 07:24 PM
turn off ur wlm, go to RE: [Release] Poke Script! by remember_987 on 06-30-2006 at 07:24 PM this is the script i have been waiting for RE: [Release] Poke Script! by Ann Almighty on 06-30-2006 at 07:48 PM
I installed the script and it's not working... RE: [Release] Poke Script! by upsfeup on 06-30-2006 at 07:50 PM
quote: That's why I asked "Other than editing a file" Something like /resetpoke ... RE: [Release] Poke Script! by Eljay on 06-30-2006 at 07:53 PM
quote: quote: do i really have to update a script that was meant as a joke FINE HERE IT IS!!! Edit: forgot to mention /resetfallcount or use the plus script menus RE: [Release] Poke Script! by Bmw1000c on 06-30-2006 at 07:53 PM uhuh ok soz RE: [Release] Poke Script! by [Shadow] on 06-30-2006 at 08:06 PM This script is awesome! XD Works great! RE: [Release] Poke Script! by Eljay on 06-30-2006 at 08:40 PM
hmm it had a bug (sort of) RE: [Release] Poke Script! by Ann Almighty on 06-30-2006 at 08:43 PM
>.< RE: [Release] Poke Script! by [Shadow] on 06-30-2006 at 09:32 PM What was the bug? RE: [Release] Poke Script! by Br4yd3nP.Plus on 06-30-2006 at 09:40 PM
Hello. RE: [Release] Poke Script! by Chrono on 06-30-2006 at 10:09 PM lol, great dodgy script eljelly . Specially for us who get poked a lot now a days RE: RE: [Release] Poke Script! by [Shadow] on 07-01-2006 at 12:45 AM
quote: XDD.. I'm getting poked all the time... Like right now... o.o... But I don't mind it. XD It entertains people! EDIT: I noticed a bug... The bug is, when people spam-poke you(As 99% of my friends are doing as I type this), sometimes it stops working until you say a message, or until they wait for a sec.. Then it starts working again. It just doesn't say the message-- It keeps adding up though. Keep up the good work! RE: [Release] Poke Script! by Eljay on 07-01-2006 at 07:33 AM
quote: thats plus lives flood protection, nothing i can do about that RE: [Release] Poke Script! by BudsieBuds on 07-02-2006 at 10:18 PM
Is there a way to add more words then just 'poke'? RE: [Release] Poke Script! by M73A on 07-02-2006 at 10:23 PM
lmao RE: [Release] Poke Script! by Mentality on 07-02-2006 at 10:36 PM Heres a stuupid Nub question - theres two seperate script files, do I put them both in RE: [Release] Poke Script! by dylan! on 07-02-2006 at 11:24 PM
quote:the one closest to the bottom of the thread? ok so...what would I add in so that it works with "poke" AND "poke./Poke."... because some people use the script for capitals and punctuation and it makes it so they can't poke me... RE: [Release] Poke Script! by Silentdragon on 07-03-2006 at 12:12 AM
Change the Message.Match to look like this code: Although there's probably a better way. and for the kick/punch ect code: But that would pick up on something like, "I want to kick him in the head." or "I just like to punch people in the face." RE: [Release] Poke Script! by Mentality on 07-04-2006 at 09:04 AM
quote: Erm... quote: This one - it has two scripts in the download - one comes up with defects when I load it in (ScriptInfo), the other doesn't but at the same time doesn't appear to do anything anyway (PokeScript) It's probably just me being stupid [update] Hmm yep I worked it out - re-named PokeScript.zip to PokeScript.plsc RE: [Release] Poke Script! by Br4yd3nP.Plus on 07-04-2006 at 09:15 AM
Hello. RE: [Release] Poke Script! by Mike on 07-04-2006 at 09:17 AM Br4yd3nP.Plus, your friend does not need to type "/poke" but "poke" (without the slash ("/")) RE: [Release] Poke Script! by Mentality on 07-04-2006 at 09:20 AM I don't see how friend B could do it without the Poke Script installed RE: [Release] Poke Script! by Ezra on 07-04-2006 at 10:08 AM
I edited it a little to let it use the registry instead of a file. RE: [Release] Poke Script! by Plik on 07-04-2006 at 10:55 AM
quote:You can poke even with out the script. All it does is check the incoming messages for "poke" and if it contains it, then it falls over. RE: [Release] Poke Script! by Mentality on 07-04-2006 at 10:56 AM ahh, but the opposite person has to have it, or there will be no response I get it RE: RE: [Release] Poke Script! by Jellings on 07-04-2006 at 04:02 PM
quote: no, the other person will get the responce even if they don't have the script RE: RE: [Release] Poke Script! by sufcste on 07-04-2006 at 04:41 PM
quote:And yet you have several times lol! Cool script RE: [Release] Poke Script! by Ezra on 07-04-2006 at 07:30 PM
Edited the already edited script edited by me RE: [Release] Poke Script! by Ann Almighty on 07-04-2006 at 07:51 PM
Still not working for me... RE: [Release] Poke Script! by Thor on 07-04-2006 at 07:56 PM
finally an update! RE: [Release] Poke Script! by Ezra on 07-04-2006 at 08:25 PM
i'm working on a better regex cause all the ones posted won't work in senctences and /\bpokes?\b/i seems to work in sentences AND with the optional s. RE: [Release] Poke Script! by ZimmE on 07-07-2006 at 05:13 AM
Thought about the /me pokes thing... can't u just check the Origin var. for the same string ( Origin.match(/\b(\*)?poke(d|s)?(\*)?\b/i) != null ) or is the /me messages in some other var.? RE: [Release] Poke Script! by Silentdragon on 07-07-2006 at 06:14 AM
MsgPlus.ScriptRegPath + Messenger.MyUserId + key RE: [Release] Poke Script! by Ezra on 07-07-2006 at 08:50 AM
quote: I use mailadresses to seperate preferences, so Messenger.MyEmail, same thing just easier to debug @ZimmE Are you using the latest plus! live version or the beta? Could you please look in the registry for a key for me, I might be abled to fix it. Please see which subkeys are in this registry key: HKEY_CURRENT_USER\Software\Patchou\Messenger Plus! Live\GlobalSettings\Scripts\Poke Script\Settings To open the registry press Start -> Run and type "regedit" without the "" And I made yet another regex code: RE: [Release] Poke Script! by Ezra on 07-08-2006 at 09:50 PM
I found the bug that would constantly reset the fallcount. RE: [Release] Poke Script! by stephen_wq on 07-09-2006 at 12:58 AM
RE: [Release] Poke Script! by jameslives on 07-10-2006 at 04:48 PM
erm RE: [Release] Poke Script! by Ezra on 07-10-2006 at 05:03 PM
quote: Sorry I didn't like that It said that every time, so I removed it. You can type !fallcount to see the current fallcount RE: [Release] Poke Script! by jameslives on 07-10-2006 at 05:11 PM
aww RE: [Release] Poke Script! by Ezra on 07-10-2006 at 05:26 PM
quote: Just for you an edited version that send the fallcount every message About the button, it should work normally, do you get any errors in the Debug Window? RE: [Release] Poke Script! by jameslives on 07-10-2006 at 06:06 PM
thanks quote: thats error for button RE: [Release] Poke Script! by John Anderton on 07-12-2006 at 02:25 PM
Here is my update to the original (and the cleanest imo) version of ths script as per the need of the created sub-thread. RE: [Release] Poke Script! by Ezra on 07-12-2006 at 02:45 PM With your script it won't respond on poke in a sentence RE: [Release] Poke Script! by John Anderton on 07-12-2006 at 03:11 PM
quote:Yeah cause thats how i wanted it to be Its all written in that post Ezra I could make it check if poke is the first word in the sentence and thus triggering the sequence. But that looked kinda pointless to me. Tell me what you think/want. If its like it was, i cant say, "dont poke me" RE: [Release] Poke Script! by Calicoxx on 07-12-2006 at 11:05 PM Thanks, man. This'll really be fun.... RE: [Release] Poke Script! by John Anderton on 07-14-2006 at 08:58 AM
quote:I made a few custom comments ... to the best of my understanding. Glad you liked it RE: [Release] Poke Script! by P4R4D0x on 07-15-2006 at 12:55 AM Gawd, you all suck, this used to be so simple and now it's all full of faults and it's different, when I click show current count, nothing happens, anyways, i'm downloading the original one cause atleast that one doesn't add to MY fall count when I say poke. RE: [Release] Poke Script! by cloudhunter on 07-15-2006 at 02:19 AM
It's how this script has meant to be made, and there is no need to say we "all suck". To stop it from adding to your postcount, you just have to check the recieved messages Origin against your Messenger.MyName. RE: [Release] Poke Script! by Apola Silverstone on 07-20-2006 at 12:33 AM
hmm it keeps saying the /me falls down, and giving me the fallcount (i want the fallcount each time) when ever I say poke, i am using the version you made for Jameslives and likeit, except for what it is doing now RE: [Release] Poke Script! by cloudhunter on 07-20-2006 at 01:04 AM
Well i've checked the script, and it seems to work fine already. What version of Messenger Plus! Live do you have? There has been an update due to the Yahoo interoprability. I think you may not have this update, which may cause the problem RE: [Release] Poke Script! by Apola Silverstone on 07-22-2006 at 04:18 PM i just got the update, and it is still not working, it makes me fall down whenever i say poke still RE: [Release] Poke Script! by cloudhunter on 07-22-2006 at 04:58 PM
Have you got this one attached here? I've checked out the code in this one (not had chance to test it though) and it shouldn't react when you say "poke". See attached file. RE: [Release] Poke Script! by Apola Silverstone on 07-22-2006 at 05:02 PM it is still doing it , maybe something is wrong that not with the script? and if help on this is appriacated (sorry to be a burrden) RE: [Release] Poke Script! by cloudhunter on 07-22-2006 at 05:16 PM
Hang on while I add some debugging functions to the script so I can see what is going wrong. RE: [Release] Poke Script! by Apola Silverstone on 07-22-2006 at 05:17 PM
k ty RE: [Release] Poke Script! by cloudhunter on 07-22-2006 at 05:23 PM
Updated post. |