Dlls w/ new scripting language - Printable Version
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Dlls w/ new scripting language by figs999 on 08-06-2006 at 05:30 AM
I just started creating the new scripts for messenger plus live, and I am a little confused as to how to integrate dlls into the scripting language:
-Do dlls need to be of javascript code exlusively? Or can they be of any language that supports dynamically linked libraries.
-Also what is the extent of the type of code possible in the dlls...
Say could I do windows sdk functions and have them work properly?
-And after I create my dll, do I include it into my .js by normal javascript include(''); function or is there a special process to reference the information in the dll I put in my .plsc?
Thank you ahead of time -Fig
RE: Dlls w/ new scripting language by Flash on 08-06-2006 at 05:41 AM
i tink u need that
code:
Name Description
Call Call functions located in external libraries.
Call2 Call functions located in custom made external libraries and return a string.
FreeDll Unloads a DLL previously loaded by Call.
Allocate Allocates a memory block for low level operations.
GetLastError Returns the result of the GetLastError Windows API function.
[number] Call(
[string] DllName,
[string] FunctionName,
[var, optional] Param1,
[var, optional] Param2,
[var, optional] Param3,
[var, optional] Param4,
[var, optional] Param5,
[var, optional] Param6,
[var, optional] Param7,
[var, optional] Param8,
[var, optional] Param9
);
RE: Dlls w/ new scripting language by figs999 on 08-06-2006 at 06:19 AM
thanks for the info on call.
But I still dont know what language I can create my dll in.
RE: Dlls w/ new scripting language by matty on 08-06-2006 at 06:23 AM
quote: Originally posted by figs999
thanks for the info on call.
But I still dont know what language I can create my dll in.
Any language really.
VB you would create an ActiveXObject
C++ you can use Interop.Call
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