![]() WLM | MP!L and activeX - Printable Version -Shoutbox (https://shoutbox.menthix.net) +-- Forum: MsgHelp Archive (/forumdisplay.php?fid=58) +--- Forum: Messenger Plus! for Live Messenger (/forumdisplay.php?fid=4) +---- Forum: Scripting (/forumdisplay.php?fid=39) +----- Thread: WLM | MP!L and activeX (/showthread.php?tid=67408) WLM | MP!L and activeX by r00d on 10-17-2006 at 09:19 AM
Hello, RE: WLM | MP!L and activeX by Felu on 10-17-2006 at 10:18 AM
quote: RE: WLM | MP!L and activeX by r00d on 10-17-2006 at 12:56 PM
Ok, thank you, but have another problem now: code: but I receive the following error: quote: What's the problem? RE: WLM | MP!L and activeX by CookieRevised on 10-17-2006 at 01:50 PM
An activeX object can't be loaded using the interop.call. Use the code provided by -!Felu!- quote:No, that is not possible. All you can do is overlay the real display picture with a new window you've created which includes the image (or whatever). And each time the user moves the chat window, you should move your window too. You also would need a way to catch window resizes, display pictures hiding/showing, etc... All in all, this is almost as good as impossible to make it in any decent way. RE: WLM | MP!L and activeX by r00d on 10-17-2006 at 02:13 PM
hum... sad to read that... RE: WLM | MP!L and activeX by CookieRevised on 10-17-2006 at 02:15 PM
The scripting stuff isn't run within Windows Live Messenger, it is run within Messenger Plus! (though it is in the same process thread), as Messenger Plus! uses the Windows scripting engine. RE: WLM | MP!L and activeX by r00d on 10-17-2006 at 03:00 PM
Ok. RE: WLM | MP!L and activeX by CookieRevised on 10-17-2006 at 03:50 PM
quote:that's the 1 millon dollar question and which will require a very advanced answer. It is also that which makes Plus! work. In short and to put it very simple (maybe too simple): it hooks into Messenger. What hooks are, what the different techniques are and how they work can be found in the msdn library. PS: but even if you can do exactly what Plus! does, then you still wont be able to replace a display picture with your own ActiveX object either. It doesn't work that way... RE: WLM | MP!L and activeX by r00d on 10-18-2006 at 02:47 PM Is the Addin SDK (c#) is used for that? RE: WLM | MP!L and activeX by CookieRevised on 10-18-2006 at 03:45 PM
No |