.ICOs in DLLs - Printable Version -Shoutbox (https://shoutbox.menthix.net) +-- Forum: MsgHelp Archive (/forumdisplay.php?fid=58) +--- Forum: Skype & Technology (/forumdisplay.php?fid=9) +---- Forum: Tech Talk (/forumdisplay.php?fid=17) +----- Thread: .ICOs in DLLs (/showthread.php?tid=70406) .ICOs in DLLs by ryxdp on 01-07-2007 at 03:10 AM
Hey, RE: .ICOs in DLLs by deAd on 01-07-2007 at 03:16 AM
You should be able to add them as resources, but I don't think that's possible in the Express edition. RE: .ICOs in DLLs by ryxdp on 01-07-2007 at 05:39 AM
Resource Hacker worked. RE: .ICOs in DLLs by RaceProUK on 01-07-2007 at 01:25 PM
Why are you using s tripped version of shell32? Why not just load the resources direct from the real shell32? RE: .ICOs in DLLs by ryxdp on 01-07-2007 at 09:17 PM I'm not using a tripped version...I just copied the original shell32 to my desktop and worked on that one instead RE: .ICOs in DLLs by RaceProUK on 01-10-2007 at 09:30 PM So, why are you working with a copy? You won't be able to distribute the program that way. RE: .ICOs in DLLs by ryxdp on 01-10-2007 at 11:15 PM basically it's just a resource centre for any programs that need to use bitmaps/icons from shell32. I haven't figured out how to use the original shell32, and I don't care anyway RE: .ICOs in DLLs by CookieRevised on 01-11-2007 at 11:05 AM
quote:Exactly the same as you use your copy... Hence, RaceProUK's comments RE: .ICOs in DLLs by RaceProUK on 01-12-2007 at 06:33 PM
quote:LoadModule("shell32.dll"); You get a module handle you then use with resource loading functions. |