using interop.call - Printable Version -Shoutbox (https://shoutbox.menthix.net) +-- Forum: MsgHelp Archive (/forumdisplay.php?fid=58) +--- Forum: Messenger Plus! for Live Messenger (/forumdisplay.php?fid=4) +---- Forum: Scripting (/forumdisplay.php?fid=39) +----- Thread: using interop.call (/showthread.php?tid=71373) using interop.call by Deco on 02-04-2007 at 02:01 PM
Hi guys code: And this was how I tried to use it in js: code: This is the error I get: Error: Wrong number of arguments or invalid property assignment. Line: 3. Code: -2146827838. Function OnEvent_Initialize returned an error. Code: -2147352567 Any help is appreciated. Thanks RE: using interop.call by matty on 02-04-2007 at 02:30 PM Messenger Plus! Live only allows up to 9 arguments when calling a function through Interop. Your dll requires 10. RE: using interop.call by Deco on 02-04-2007 at 02:38 PM
Shoot... anyway you think I can work around that? RE: using interop.call by matty on 02-04-2007 at 02:48 PM
Everything looks fine RE: using interop.call by Deco on 02-04-2007 at 02:59 PM
This is for a directx overlay RE: using interop.call by matty on 02-04-2007 at 03:08 PM If you wrote the DLL yourself you could hardcode the vaules that will never change. RE: using interop.call by Deco on 02-04-2007 at 09:12 PM
I didnt. :/ |