UIB decoding ????? - Printable Version -Shoutbox (https://shoutbox.menthix.net) +-- Forum: MsgHelp Archive (/forumdisplay.php?fid=58) +--- Forum: Messenger Plus! for Live Messenger (/forumdisplay.php?fid=4) +---- Forum: Skinning (/forumdisplay.php?fid=41) +----- Thread: UIB decoding ????? (/showthread.php?tid=89116) UIB decoding ????? by Bastian on 02-12-2009 at 12:12 AM
Hi there. RE: UIB decoding ????? by robert_dll on 02-12-2009 at 03:26 AM You don't have to worry about that all you need to know is how to extract Messenger resources and you will be fine, there's no need to use MPtools.exe RE: RE: UIB decoding ????? by Bastian on 02-12-2009 at 03:44 AM That´s fine for me but i just want to make something like Willz have done in Evo 4, in order to do that i need to know how that stuff works, anyway thanks for the rep RE: UIB decoding ????? by robert_dll on 02-12-2009 at 10:41 PM I don't know, but it appears that he only changed the file extension to .uib, you can open that files with notepad and they are the same as text files. RE: RE: UIB decoding ????? by DennisMartijn on 02-14-2009 at 09:17 AM
quote: True, Willz' files are plain text files. However, that's just for Ev0, I'd still like to know how exactly coding and decoding works. RE: UIB decoding ????? by Menthix on 02-14-2009 at 10:55 AM Plus! takes care of the decoding/encoding for skins automatically. MPtools.exe shouldn't be needed, only for people who want to patch Messenger without using a skin. |