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[Request]: Send message on conversation start, repeat message on timer.
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Eiron
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O.P. [Request]: Send message on conversation start, repeat message on timer.
Right. Normally I don't like to ask, but I've tried a search without luck. There are several features I use in Live Plus! but I want:

1) a script (a /command) to be started automatically on opening a conversation window, and/or
2) a message to be on an automatic repeat timer - so every half-hour or whatever I can run the same command without having to type it in.

Anything exist for these two little needs?
02-14-2008 07:37 PM
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roflmao456
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RE: [Request]: Send message on conversation start, repeat message on timer.
try this out:
code:
var cmd = "/some command"; // your own command here (with slash)
var cwnd;
var delay = 60; // delay when to repeat message (in seconds)
function OnEvent_ChatWndCreated(ChatWnd){
ChatWnd.SendMessage(cmd);
cwnd = ChatWnd;
MsgPlus.CancelTimer("sendmsg");
MsgPlus.AddTimer("sendmsg", parseInt(delay) * 1000);
}

function OnEvent_Timer(i){
if(i == "sendmsg"){
cwnd.SendMessage(cmd);
}
}


This post was edited on 02-18-2008 at 08:29 AM by roflmao456.
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Ultimatess6
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02-18-2008 08:29 AM
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matty
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RE: [Request]: Send message on conversation start, repeat message on timer.
Probably better like this:

code:
var objChatWnd = {};
var sCommand = '/somecommand';
var iDelayInMinutes = 2;

function OnEvent_ChatWndCreated(oChatWnd){
    objChatWnd[oChatWnd.Handle] = {};
    objChatWnd[oChatWnd.Handle].oChatWnd = oChatWnd;
    oChatWnd.SendMessage = sCommand;
    MsgPlus.AddTimer(oChatWnd.Handle, iDelayInMinutes*60000);
}

function OnEvent_ChatWndDestroyed(oChatWnd) {
    delete objChatWnd[oChatWnd.Handle];
    MsgPlus.CancelTimer(oChatWnd.Handle);
}

function OnEvent_Timer(iHandle) {
    objChatWnd[iHandle].oChatWnd.SendMessage(sCommand);
    MsgPlus.AddTimer(iHandle, iDelayInMinutes*60000);   
}

This post was edited on 02-18-2008 at 03:01 PM by matty.
02-18-2008 02:22 PM
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