quote:
Originally posted by Willz
quote:
Originally posted by SonicSam
It disrupts the natural order of things
Isn't that the point of skins?
To disrupt the natural order of how WLM is?
Good question
A skin for me is something which looks different, but which otherwise does _not_ change the "natural" options and stuff, or works around (incompatible as it were) existing options.
Adding some option in a skin which duplicates, and on the same time ignores, an already build in option is not good. It teaches people the 'wrong' thing. Eventhough such a new option might be accessed much easier. eg: they would start to think they need this skin in order to have a detailed list.
When the skin would be able to set the detailed look by default, but by using the existing options, then A-Ok. But yet another, not linked to the build in option, option is not ok.
my 2 cents and for what this argument is worth...