[request] clock |
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boston
Banned
Posts: 116 Reputation: -8
Joined: Aug 2006
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RE: [request] clock
what about the place where youve got the nudge, wink bottons and emoticons and backgrounds etc there on the left easy to find
P.s if its possible
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08-27-2006 02:01 PM |
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deAd
Scripting Contest Winner
Posts: 1060 Reputation: 28
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Joined: Jan 2006
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08-27-2006 02:28 PM |
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Matti
Elite Member
Script Developer and Helper
Posts: 1646 Reputation: 39
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Joined: Apr 2004
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RE: [request] clock
Well, I already thought my idea was ridiculous... that's why I looked to the advanced developers!
But how the hell can you set it as a child of the chatwindow and position it?!
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08-27-2006 02:33 PM |
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markee
Veteran Member
Posts: 1622 Reputation: 50
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Joined: Jan 2006
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RE: [request] clock
This post was edited on 08-27-2006 at 02:44 PM by markee.
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08-27-2006 02:43 PM |
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deAd
Scripting Contest Winner
Posts: 1060 Reputation: 28
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Joined: Jan 2006
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RE: [request] clock
No, you can use Interop.Call('User32','SetParent') and then you can get the chatwnd's dimensions and position the window from there.
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08-27-2006 05:12 PM |
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Jesus
Scripting Contest Winner
Koffie, my cat ;)
Posts: 623 Reputation: 15
38 / /
Joined: Jul 2005
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RE: RE: [request] clock
quote: Originally posted by deAd
No, you can use Interop.Call('User32','SetParent') and then you can get the chatwnd's dimensions and position the window from there.
true, but what about the difference in placement when the window is tabbed or not? Also resizing the chat window will be a problem...
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08-27-2006 06:37 PM |
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deAd
Scripting Contest Winner
Posts: 1060 Reputation: 28
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Joined: Jan 2006
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RE: [request] clock
The tab part is not part of the chat window, it is a separate window made by Plus!, so this will not be a problem. Also, you can have a timer check every 100 milliseconds that each window has the clock in the right place and reset it. This way, when you resize it it will fix almost immediately.
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08-27-2006 07:01 PM |
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Jimbo
Veteran Member
Posts: 1650 Reputation: 18
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Joined: Jul 2006
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O.P. RE: [request] clock
will this be an easy script to make, and will someone do it, or is it too hard?
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08-29-2006 10:12 AM |
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Jesus
Scripting Contest Winner
Koffie, my cat ;)
Posts: 623 Reputation: 15
38 / /
Joined: Jul 2005
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RE: [request] clock
well, deAd seems to find it easy so I'm sort of expecting a script from him
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08-29-2006 04:14 PM |
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deAd
Scripting Contest Winner
Posts: 1060 Reputation: 28
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Joined: Jan 2006
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RE: [request] clock
I honestly don't have time...I'm very busy, and when I get scripting time I'm working on a pretty big script I've been doing for a while now
so I'm not sure, isn't the system clock enough, why do you need three hundred clocks on the screen?
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08-29-2006 08:40 PM |
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