Ev0 - Windows Live Messenger Evolved |
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ipab
Veteran Member
Design Evolved
Posts: 1017 Reputation: 32
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Joined: May 2004
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RE: Ev0 - Windows Live Messenger Evolved
yeah that's what i have continually done for every installer that I have ever made, I even have special tools that were coded for me by a very special person (TheSteve) for just that job, but I'm talking 30 MB even with the optimization.
Moreover, there are 2 base formats, the white and the black, both do not share anything similar.
56656E692C 20566964692C 2056696369
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12-30-2006 06:42 AM |
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dylan!
Senior Member
l33t p4int3r
Posts: 665 Reputation: 30
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Joined: Jan 2005
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RE: Ev0 - Windows Live Messenger Evolved
I vote a but like sonicsam said u need previews of eachs
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12-30-2006 06:45 AM |
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ShawnZ
Veteran Member
Posts: 3146 Reputation: 43
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Joined: Jan 2003
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RE: Ev0 - Windows Live Messenger Evolved
if you can save the images with Hue/Sat/Lum bit mapping it'd probably compress better, but i don't know any image formats that support that...
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12-30-2006 06:46 AM |
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Chestah
Veteran Member
Posts: 1658 Reputation: 34
36 / / –
Joined: Jun 2004
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RE: Ev0 - Windows Live Messenger Evolved
Do Both, make A and B.
People who can download larger files / aren't online all the time can get B. People who just one to use one of the 16 skins or can't download large files can use A.
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12-30-2006 06:52 AM |
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ipab
Veteran Member
Design Evolved
Posts: 1017 Reputation: 32
35 / /
Joined: May 2004
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RE: Ev0 - Windows Live Messenger Evolved
not a bad idea chestah, I think i might be saved, after a LOT of searching and testing, I might have come up with a feasible solution. Think Option A but with mirroring. So the files are downloaded with the help of mirrors. I just need people to mirror stuff for me and an oath that they won't move the location of the files as they will be hardcoded into the installer itself.
This post was edited on 12-30-2006 at 07:00 AM by ipab.
56656E692C 20566964692C 2056696369
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12-30-2006 06:59 AM |
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ShawnZ
Veteran Member
Posts: 3146 Reputation: 43
32 / /
Joined: Jan 2003
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RE: Ev0 - Windows Live Messenger Evolved
quote: Originally posted by ipab
not a bad idea chestah, I think i might be saved, after a LOT of searching and testing, I might have come up with a feasible solution. Think Option A but with mirroring. So the files are downloaded with the help of mirrors. I just need people to mirror stuff for me and an oath that they won't move the location of the files as they will be hardcoded into the installer itself.
why not grab mirrors.txt from a trusted server?
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12-30-2006 07:01 AM |
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ipab
Veteran Member
Design Evolved
Posts: 1017 Reputation: 32
35 / /
Joined: May 2004
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RE: Ev0 - Windows Live Messenger Evolved
yeah but reading the file is another issue...
pm me with your id will ya, perhaps you can aid me.
56656E692C 20566964692C 2056696369
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12-30-2006 07:10 AM |
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Thor
Veteran Member
Awwwwwwww.
Posts: 1118 Reputation: 42
32 / – /
Joined: May 2006
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RE: Ev0 - Windows Live Messenger Evolved
I wanna host too
Well, I can host if you want.
Storage is definetly not a problem, and with 1 TB bandwidth isn't either.
mirror.nitrolinken.net
I just need to make the sub-first
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12-30-2006 07:53 AM |
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Willz
Senior Member
Posts: 953 Reputation: 52
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Joined: Jul 2006
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O.P. RE: Ev0 - Windows Live Messenger Evolved
We will need 10 mirrors so yeh, we prefer it if the bandwidth isnt an issue. Since this thing will probably require a re-release when 8.1 is finished.
Also on a side note, people that either ipab or myself already know will get first dibs on becoming a mirror
This post was edited on 12-30-2006 at 07:58 AM by Willz.
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12-30-2006 07:56 AM |
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Thor
Veteran Member
Awwwwwwww.
Posts: 1118 Reputation: 42
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Joined: May 2006
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RE: Ev0 - Windows Live Messenger Evolved
quote: Originally posted by Willz
We will need 10 mirrors so yeh, we prefer it if the bandwidth isnt an issue. Since this thing will probably require a re-release when 8.1 is finished.
Also on a side note, people that either ipab or myself already know will get first dibs on becoming a mirror
hehe, I understand that.
Well, tell me if if you need a mirror from me.
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12-30-2006 08:10 AM |
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