|  Ev0 - Windows Live Messenger Evolved | 
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| ipab Veteran Member
 
      
 
  Design Evolved
 
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 | | RE: Ev0 - Windows Live Messenger Evolved yeah that's what i have continually done for every installer that I have ever made, I even have special tools that were coded for me by a very special person (TheSteve) for just that job, but I'm talking 30 MB even with the optimization.
 Moreover, there are 2 base formats, the white and the black, both do not share anything similar.
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| 12-30-2006 06:42 AM |  | 
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| dylan! Senior Member
 
     
 
  l33t p4int3r
 
 Posts: 664
 Reputation: 30
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 | | RE: Ev0 - Windows Live Messenger Evolved I vote a but like sonicsam said u need previews of eachs | 
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| 12-30-2006 06:45 AM |  | 
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| ShawnZ Veteran Member
 
      
 
  
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 | | RE: Ev0 - Windows Live Messenger Evolved if you can save the images with Hue/Sat/Lum bit mapping it'd probably compress better, but i don't know any image formats that support that... Spoiler:   the game.the game.
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| 12-30-2006 06:46 AM |  | 
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| Chestah Veteran Member
 
      
 
  
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 | | RE: Ev0 - Windows Live Messenger Evolved Do Both, make A and B.
 People who can download larger files / aren't online all the time can get B. People who just one to use one of the 16 skins or can't download large files can use A.
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| 12-30-2006 06:52 AM |  | 
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| ipab Veteran Member
 
      
 
  Design Evolved
 
 Posts: 1017
 Reputation: 32
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  /  Joined: May 2004
 
 | | RE: Ev0 - Windows Live Messenger Evolved not a bad idea chestah, I think i might be saved, after a LOT of searching and testing, I might have come up with a feasible solution. Think Option A but with mirroring. So the files are downloaded with the help of mirrors. I just need people to mirror stuff for me and an oath that they won't move the location of the files as they will be hardcoded into the installer itself. This post was edited on 12-30-2006 at 07:00 AM by ipab.
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| 12-30-2006 06:59 AM |  | 
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| ShawnZ Veteran Member
 
      
 
  
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 | | RE: Ev0 - Windows Live Messenger Evolved quote:Originally posted by ipab
 not a bad idea chestah, I think i might be saved, after a LOT of searching and testing, I might have come up with a feasible solution. Think Option A but with mirroring. So the files are downloaded with the help of mirrors. I just need people to mirror stuff for me and an oath that they won't move the location of the files as they will be hardcoded into the installer itself.
 
 
why not grab mirrors.txt from a trusted server?Spoiler:   the game.the game.
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| 12-30-2006 07:01 AM |  | 
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| ipab Veteran Member
 
      
 
  Design Evolved
 
 Posts: 1017
 Reputation: 32
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  /  Joined: May 2004
 
 | | RE: Ev0 - Windows Live Messenger Evolved yeah but reading the file is another issue...
 pm me with your id will ya, perhaps you can aid me.
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| 12-30-2006 07:10 AM |  | 
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| Thor Veteran Member
 
      
 
  Awwwwwwww.
 
 Posts: 1118
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 | | RE: Ev0 - Windows Live Messenger Evolved I wanna host too    
Well, I can host if you want.
 
Storage is definetly not a problem, and with 1 TB bandwidth isn't either.    
mirror.nitrolinken.net
 
I just need to make the sub-first   | 
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| 12-30-2006 07:53 AM |  | 
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| Willz Senior Member
 
     
 
  
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 | | O.P.  RE: Ev0 - Windows Live Messenger Evolved We will need 10 mirrors so yeh, we prefer it if the bandwidth isnt an issue. Since this thing will probably require a re-release when 8.1 is finished. 
Also on a side note, people that either ipab or myself already know will get first dibs on becoming a mirror  This post was edited on 12-30-2006 at 07:58 AM by Willz.
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| 12-30-2006 07:56 AM |  | 
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| Thor Veteran Member
 
      
 
  Awwwwwwww.
 
 Posts: 1118
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 | | RE: Ev0 - Windows Live Messenger Evolved quote:Originally posted by Willz
 We will need 10 mirrors so yeh, we prefer it if the bandwidth isnt an issue. Since this thing will probably require a re-release when 8.1 is finished.
 
 Also on a side note, people that either ipab or myself already know will get first dibs on becoming a mirror
  
 hehe, I understand that.    
Well, tell me if if you need a mirror from me.    | 
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| 12-30-2006 08:10 AM |  | 
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