O.P. RE: FINALLY HERE!!!! SIMPSONS SOUNDS!!!!!
Optimism_ a bit more info on YOUR commands would be easier for me to solve this...
in ALL my plugins i use an abbreviation of the plugin in this case SM in front of EVERY command to minimize conflicts.
ALSO... in the notify message I send: sCCnotify + SM101 + the message to be dsiplayed. where the 101 is the resource ID of the sound in the dll. and SM again as abbreviation of the pluginname.
SO... Optimism_ if YOUR sound is also played with SM101...
(SM101 is /xSMold)
well i hope you can give me some more info on YOUR "protocol" so we can try to solve this.
I code in:
C
C++
Delphi
Visual Basic
Pascal
|