As always, I stopped announcing release dates a long time ago, unlike certain game companies lately
. It's done when it's done. I'm currently working on the display picture rendering; the skin format has been defined, my code already loads the ZIP file, reads the skin's PNG images and information and outputs a display picture. Now working on the text rendering, the antialiasing was easy since I'm using the excellent Graphics32 library for Delphi, problem is: it doesn't support text wrapping, so I'm solving that with a bit of custom code... as soon as the first computer rendered display picture is out I'll let you know (got a test-app set up which can also be used to preview skins), so people can already start working on skins if they want (and any feature requests related to that can be included immediately)...
After that WMPlus itself will require some rewriting, building it on top of my plugin framework and of course features like (!xmpartist) and a configuration dialog will be added as well. For this reason I dropped WMPlus 2.1 and went straight to WMPlus 3, way too many additions to use minor version numbers
And thanks for the words of praise everyone, they make it all worth double