quote:
Originally posted by Dempsey
umm with the first question, i thoguh you still needed the reference to Windows Messenger, and then use
code:
Public WithEvents objMessenger As MessengerAPI.Messenger
I'm not 100% sure tho
Okay, this works too... But then how can I use the oMessenger object in the initialize?
Like this, am I right?
code:
objMessenger = oMessenger
But this won't work... the plugin just crashes exactly at this point...? What am I supposed to do, to get the oMessenger instead of the Messenger API...
And do I also have to have a reference to the messenger API even when using oMessenger as API?... I'm am doing that, was just wondering if it would work without the reference....
quote:
Originally posted by Stigmata
in the new plus api, the messenger object is already identified
What do you mean?... the messenger object is already indetified as oMessenger in the initialize function?.... yes I know that... that's the object I need to know to get functioning properly...
...