quote:
Originally posted by Patchou
"Abandon ship" and "This is not a drill" both have a samplerate of 15151Khz, "Baa" has a samplerate of 14000Khz.
I first suspected it was due to this, but then I came to ni.wav which has a samplerate of 11025Khz (8bits, mono) which is a common used and standard samplerate, so I ruled samplerates out.
(and I came to the "length of sound"-cause because those sounds could be played with the preview after they were trimmed slightly <= although I'm not sure anymore now; I can't do it again... blah!).
EDIT: found it again... With the original ni.wav, if you trim it to anything between 130 and 138ms, or to 179ms, or to 180ms, the sound is accepted
Also, attached is the original ni.wav (with unneeded "fact" chunck), a fixed ni.wav (constructed as it should have been in the first place without "fact" chunk) and a testsound (exactly the same as the file structure of ni.wav). All are 11025Khz, 8bits, mono. Only the testsound is accepted in Plus!!
EDIT: if you trim the test sound to anything lower then 493ms, it is again rejected by the preview.
So, there is also something other then samplerates going on (???).
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quote:
Originally posted by Patchou
In any case, I fixed the sound preview problem where the timer did not update properly at the end of the sound (the sound are always played entirely, it was just a display glitch).
... btw, I'll mail you about the other glitch in the trim control concearning the rounding of the time/frames. (I've mentioned this before, but at that point it wasn't such a big deal. But it is when you handling sounds <1s)