quote:
Originally posted by kc32
Well, I have a suggestion for a fix, don't send the sounds from a server. Store them on the hard drive and send them P2P, and maybe have the server do the random sound function and maybe translate the sound names into their hex id numbers.
The problem with that is P2P is notoriously unreliable and there is no easy way to ensure that sounds are transmitted successfully. So it will either work or not for some people. In this case the Server side solution is the most versatile and best option.
Server is back online now, Were battling some failing hardware at the moment. We should have everything strightened out by monday.