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[Scripting Example] GetUserName
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matty
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O.P. RE: [Scripting Example] GetUserName
quote:
Originally posted by CookieRevised
PS2: Will be done automatically as soon as the function ends since the two are local variables though.

code:
function TraceWin32Error(){
    var LastError = Interop.GetLastError();
    if(LastError != 0){
        var MsgBuffer = Interop.Allocate(1024);
        Interop.Call("Kernel32", "FormatMessageW", 0x1000, 0, LastError, 0, MsgBuffer, 1024, 0);
        Debug.Trace(MsgBuffer.ReadString(0));
        MsgBuffer.Size = 0; //Release the allocated memory now
    }
}

Why does Patchou do it in his example if its not needed?
Aside from it being good practise to get used to.

This post was edited on 06-29-2006 at 05:22 PM by matty.
06-29-2006 05:14 PM
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Messages In This Thread
[Scripting Example] GetUserName - by matty on 06-29-2006 at 03:30 PM
RE: [Scripting Example] GetUserName - by JonnyT on 06-29-2006 at 03:46 PM
RE: [Scripting Example] GetUserName - by matty on 06-29-2006 at 03:49 PM
RE: [Scripting Example] GetUserName - by Eljay on 06-29-2006 at 04:03 PM
RE: [Scripting Example] GetUserName - by matty on 06-29-2006 at 04:04 PM
RE: [Scripting Example] GetUserName - by CookieRevised on 06-29-2006 at 04:40 PM
RE: [Scripting Example] GetUserName - by JonnyT on 06-29-2006 at 04:41 PM
RE: [Scripting Example] GetUserName - by matty on 06-29-2006 at 04:42 PM
RE: [Scripting Example] GetUserName - by matty on 06-29-2006 at 05:14 PM


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