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[Beta-ish Utility Release] Hook System
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segosa
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RE: RE: RE: [Beta-ish Utility Release] Hook System
quote:
Originally posted by alexp2_ad
quote:
Originally posted by segosa
It's good, it works... I just can't see how it's useful? No, really, I'm trying to think of a single use for it and I can't think of any :p. I've never really needed to rename the existing functions.

I can see that it makes it easy to add and remove functionality on the fly.  Eg.  instead of having a variable used in an if that sets whether a certain option is run, you can just add the functionality with the hook when the option is changed.

Might make bug finding a little difficult though, since you might not be sure what order the functions are being called.  *-)


Good point, didn't think of that.
The previous sentence is false. The following sentence is true.
07-29-2006 12:39 PM
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Messages In This Thread
[Beta-ish Utility Release] Hook System - by Eljay on 07-28-2006 at 05:23 PM
RE: [Beta-ish Utility Release] Hook System - by Chestah on 07-29-2006 at 03:39 AM
RE: [Beta-ish Utility Release] Hook System - by segosa on 07-29-2006 at 06:54 AM
RE: RE: [Beta-ish Utility Release] Hook System - by alexp2_ad on 07-29-2006 at 09:06 AM
RE: RE: RE: [Beta-ish Utility Release] Hook System - by segosa on 07-29-2006 at 12:39 PM
RE: [Beta-ish Utility Release] Hook System - by Eljay on 07-29-2006 at 09:11 AM
RE: [Beta-ish Utility Release] Hook System - by Keikonium on 07-29-2006 at 10:59 AM


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