quote:
Originally posted by the andyman
code:
return Message;
Wnd.Close(0);
Interop.Call("user32.dll", "EnableWindow", ChatWnd.Handle, true);
Code after the return will not be executed. Make that:
code:
Wnd.Close(0);
Interop.Call("user32.dll", "EnableWindow", ChatWnd.Handle, true);
return Message;