quote:
Originally posted by Ezra
he best way is to make a Plus! window and make it a child of the chatwindow. Place the window on the place where you want the buttons to be and the window should look like it's a part of the chatwindow, while it's not (Smilie)
Actually, that's not the best way, but the easiest way

The best way to do it would be to subclass the window, and on repaint messages add your own data to be drawn, so that WLM will treat what you added as it's own control (like MsgPlus! does it: Do a small test and make the window small. You will see that the MsgPlus! icons will hide into the arrow, because it thinks that the controls is its controls. If SetParent was used, then the icons would be there just floating (unless you used some more advanced methods))
