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RPG Bot?
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Volv
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RE: RPG Bot?
I think this could be quite possible if the script is running on your end and users open a conversation with you to play, but you would really need a database (preferrably a proper database as opposed to some form of flat-file database) to store players' statuses ie. their location, items, level, etc. and it would probably be useful if each location in your game was also stored in a database ie. ID, Location Name, MessageWhenUserArrivesAtLocation, IDOfOtherLocationsUserCanTravelToFromThisLocation.

If you use a mostly database-dependent approach (where all game data is stored in a database) which I think is the key to any MUD-style game as it allows easy editing and building upon, then it shouldn't be too difficult once youve figured out how to connect and query a database from within a Plus Script. But be warned before you begin that something like this (regardless of your approach) will require many hours of scripting/coding.

This post was edited on 02-07-2007 at 02:59 PM by Volv.
02-07-2007 02:57 PM
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Messages In This Thread
RPG Bot? - by DigitalRPG on 12-21-2006 at 03:13 AM
RE: RPG Bot? - by Deco on 12-21-2006 at 03:31 AM
RE: RPG Bot? - by DigitalRPG on 12-21-2006 at 03:33 AM
RE: RPG Bot? - by Deco on 12-21-2006 at 03:45 PM
RE: RPG Bot? - by Oxy on 12-21-2006 at 05:42 PM
RE: RPG Bot? - by DigitalRPG on 12-21-2006 at 09:28 PM
RE: RPG Bot? - by DigitalRPG on 12-26-2006 at 06:11 PM
RE: RPG Bot? - by Voldemort on 12-26-2006 at 06:15 PM
RE: RPG Bot? - by BstrdSmkr on 12-30-2006 at 03:52 AM
RE: RPG Bot? - by Deco on 12-30-2006 at 11:43 AM
RE: RPG Bot? - by BstrdSmkr on 12-30-2006 at 04:08 PM
RE: RPG Bot? - by DigitalRPG on 02-07-2007 at 06:38 AM
RE: RPG Bot? - by Volv on 02-07-2007 at 02:57 PM
RE: RPG Bot? - by DigitalRPG on 02-19-2007 at 05:23 PM


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