RE: RE: Vista and Full-Screen Games Don't Get along
quote: Originally posted by Jhrono
quote: Originally posted by Verte
I remember when I had a whole 2 meg of graphics ram! Back in those days [I was about ten], the ammount of graphics ram decided more than anything what resolutions you could run at, and /everyone/ knew that there was not much point to having more than 1600x1200 so you'd never need a bigger graphics card. crazy how things change.
lol yeah.. Nowadays the ammount of memory isn't the top demand for games (although it matters quite a lot). Core / Memory Clocks are
Quite right, the problem today is machines can't keep GPUs as busy as they should. I think it's a problem with the APIs myself, OpenGL is dated and I've never used DX but I imagine it's the same.
was put impeccably into words at DebianDay for me last Saturday, by Knut Yrvin of Trolltech - adults try something once, fail, and then are like "ffs this doesn't work". Children try, fail, and then try again, and succeed - maybe on the second, or even fifth retry. But the thing is that they keep at it and overcome the problems in the end.
-andrewdodd13
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