code:
function OnTestWndEvent_MessageNotification(oPlusWnd, nMessage, wParam, lParam){
switch (nMessage) {
case 0xf /* WM_PAINT */:
var PAINTSTRUCT = Interop.Allocate(64);
Interop.Call('user32', 'BeginPaint', oPlusWnd.Handle, PAINTSTRUCT);
return repaint ? -1 : 1;
break;
}
}
Not to be rude, but this seems as more of a work around does it not?