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PSM Media types
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LifelesS
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32 / Male / Flag
Joined: Dec 2006
RE: PSM Media types
I think you can, you made me curious too, so I went to check the AppMon+ source code. the secret is here I think:

this was made by -dt-

code:
function setNowPlaying(enabled, type, format, title, artist, album, contentID){
    if(typeof(type) == "undefined")type = "Music";
    if(typeof(format) == "undefined")format = "";
    if(typeof(title) == "undefined")title = "";
    if(typeof(artist) == "undefined")artist = "";
    if(typeof(album) == "undefined")album = "";
    if(typeof(contentID) == "undefined")contentID = "";
    enabled = Math.abs(enabled);
   
    var WM_COPYDATA = 0x4A;
   
    //reference
    var song = Interop.Allocate(512);
   
    //change the Music thing to Games or Office or
    song.WriteString(0, "\\0" + type + "\\0" + enabled + "\\0" + format +"\\0" + title +"\\0" + artist + "\\0" + album + "\\0" + contentID + "\\0");
    Debug.Trace(song.ReadString(0));
   
    //write our copyDataStruct Structure
    var copyDataStruct = Interop.Allocate(12);
    copyDataStruct.WriteDWORD(0, 0x547); //dwData
    copyDataStruct.WriteDWORD(4, song.Size); //cbData
    copyDataStruct.WriteDWORD(8, song.DataPtr);  //lpData
   
   
    //Send it to all open messengers
    var hMSGRUI = 0;
    do{
        hMSGRUI = Interop.Call("User32", "FindWindowExW", 0, hMSGRUI, "MsnMsgrUIManager", 0);
        if(hMSGRUI > 0){
            Interop.Call("User32", "SendMessageW", hMSGRUI, WM_COPYDATA, 0, copyDataStruct);   
        }
    }while(hMSGRUI != 0);


}

mainly after //Send it to all open messengers, though I haven't quite figure out everything... try it yourself :)


shouldn't the thread be moved to scripts?
Best Regards,
Joćo Godinho
08-05-2007 10:16 PM
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Messages In This Thread
PSM Media types - by MeEtc on 08-05-2007 at 09:10 PM
RE: PSM Media types - by LifelesS on 08-05-2007 at 10:16 PM
RE: PSM Media types - by MeEtc on 08-05-2007 at 11:43 PM
RE: RE: PSM Media types - by LifelesS on 08-05-2007 at 11:46 PM


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