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[Question]Remembering a ChatWnd
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Spunky
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RE: [Question]Remembering a ChatWnd
When someone talks to you, you can add the chatwnd object to an array, using the chatwnd's handle to identify it...
code:
var myArray = new Array();

function OnEvent_ChatWndRecieveMessage(ChatWnd, Origin, Message){
    myArray[ChatWnd.Handle] = ChatWnd;
}


Then in your timer you can tell it to send a message to all the chatwnds in the array. Obviously, you will want to check that it's specific people unless you want it to send to everybody that sends you a message
<Eljay> "Problems encountered: shit blew up" :zippy:
12-12-2007 07:47 PM
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Messages In This Thread
[Question]Remembering a ChatWnd - by MrR on 12-12-2007 at 06:24 PM
RE: [Question]Remembering a ChatWnd - by Spunky on 12-12-2007 at 07:31 PM
RE: [Question]Remembering a ChatWnd - by MrR on 12-12-2007 at 07:38 PM
RE: [Question]Remembering a ChatWnd - by Spunky on 12-12-2007 at 07:47 PM
RE: [Question]Remembering a ChatWnd - by MrR on 12-12-2007 at 08:05 PM
RE: [Question]Remembering a ChatWnd - by Spunky on 12-12-2007 at 08:17 PM
RE: [Question]Remembering a ChatWnd - by CookieRevised on 12-12-2007 at 09:38 PM
RE: [Question]Remembering a ChatWnd - by MrR on 12-12-2007 at 09:51 PM
RE: [Question]Remembering a ChatWnd - by CookieRevised on 12-12-2007 at 10:22 PM
RE: [Question]Remembering a ChatWnd - by MrR on 12-13-2007 at 06:06 AM
RE: RE: [Question]Remembering a ChatWnd - by CookieRevised on 12-13-2007 at 07:47 AM


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