O.P. RE: Text files, share-able variables?
Thanks I'll look at the Jscript r/w txt.
Any thoughts on invisible messages being sent that are read by the other's client then their "combat log" updates? IE:
{This won't be seen by the players}
mystats[hp:100,mp:100,armor:240, etc..]
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Then the one receiving that, the script upon seeing that this message has been set would pick apart the sentence and assign the variables for the 'opponent'.
All damage calculation and such would have to be calculated by the attacker based on the sent stats.
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