quote:
Originally posted by ryxdp
quote:
Originally posted by Willz
That's just because that resource points to a 256 color bitmap. You can't replace with a png, but you can do a dodgy hack that makes it seem like you did
Just out of curiosity, can you replace it with a 32-bit bmp? Or would WLM stuff up if you try?
@Volv: Great skin by the way, not really my sort of thing but its pretty darn good anyway
It would crash, just because wlm is coded to read a 256 bitmap of that exact size and then mask out the (255,0,255) color value. I wish there was a way because those old bmp images annoy me too, but yeah its just a technical limitation.