RE: Using UIBs in a skin
I toyed with the idea of allowing pre-compiled files to be bundled but decided the encoder was fast enough to avoid the need for it (and keep things more simple to everybody).
Note that as far as loading 59 windows is concerned, it doesn't work this way. Messenger Plus! creates the UIB data only when the window is displayed by Messenger. That means that only one window is loaded/encoded at a time, making the whole thing completely transparent.
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