quote:
Originally posted by CookieRevised
You got that patch function from the 'Unlimited Nudges' script I think. A few days after I wrote the 'Idle on Demand' script (already 3 years ago, wow ) I wrote the 'Unlimited Nudges' script. And in that script there is a function:
js code:
// Do the actual patching.
function Patch(nAddress, sByteString) {
// Make a decent byte array out of the string.
// This is again where Plus! comes short with its WriteString() function IMHO.
// Also notice that older Plus! versions expect signed bytes with SetAt(), so we use WriteWORD() instead.
var sBuffer = Interop.Allocate(++sByteString.length);
for (var j = 0; j < sByteString.length; j++) sBuffer.WriteWORD(j, sByteString.charCodeAt(j));
var hProc = Interop.Call("Kernel32", "GetCurrentProcess");
Interop.Call("Kernel32", "WriteProcessMemory", hProc, nAddress, sBuffer.DataPtr, sByteString.length, 0);
}
looking familiar?
Anyways, enough jabber talk, I'll shut up now
What you say has no sense.First of all you seem really arrogant.I have written the function coping YOUR code from the signin function of idle on demand script.So it is anyway a copy of YOUR code and saying that i think i had no reason to declare the false when i say that i wrote by myself the function.Because what i said is that i copied YOUR code and pasted it in a function called patch.So i have anyway no credit for that function.The only reason i REPEAT why i said that the function was mine,it's just to reply to blessedguy.Moreover in a previous post i replied again to blessedguy saying that the creator should have not credit ME because that code is YOURS.So i don't understand why you continue this squabble.To Continue with a no sense polemic is useless.I have never credited myself for your works(i have credited you everywhere:here,in the script description,in the about window)so i think to be correct and as i explained before i would not have no reason to lie.
[edit]removed useless info[/edit]