quote:
Originally posted by whiz
var Popup = Interop.Call("user32", "FindWindowW", "msblpopupmsgwclass", 0); // attempt to find the window
if (Popup && Popups[Popup.Handle] === undefined) // if it exists, and we haven't already dealt with it
...
Popup is a simple numerical variable (which is already the handle of the window), it isn't a Plus! object. So it can't have the
Handle property.