quote:
Originally posted by Mnjul
Well, that's very strange...I've just done some research and ShellExecuteW is indeed declared with __stdcall in shellapi.h
Bother tell me your Windows version?
Anyway, it's not "fixed" in 4.00.0102...and there's nothing to fix, I'm using a very standard way provided by Plus! to call ShellExecutew
You used too much paramaters in the call in CScriptUtility.js.
Interop.Call("shell32","ShellExecuteW",NULL,NULL,url,NULL,NULL,NULL,NULL);
should be
Interop.Call("shell32","ShellExecuteW",NULL,NULL,url,NULL,NULL,NULL);