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FINALLY HERE!!!! SIMPSONS SOUNDS!!!!!
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Whacko
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O.P. FINALLY HERE!!!! SIMPSONS SOUNDS!!!!!
Ok here it is :)

30 simpsons Quotes, from all characters.

new features:
- Disable sounds
- Share Plugin. ( /xSPshare and /xSMshare)
these new features are for BOTH Simpsons plugin and Southpark plugin.

Screenshot:
[Image: smsounds.gif]

get the newest versions here:

Simpsons sounds: http://www.whacko.nl/files/smsounds.zip
Southpark Sounds: http://www.whacko.nl/files/spsounds.zip

ENJOY!

edit:

Thanks to [TJ] for most Homer sounds

edit2:

UPDATED Southpark plugin again... its now only 2mb instead of the 6mb it was :) i reencoded the wav's in it :)

This post was edited on 08-06-2003 at 06:28 PM by Whacko.
I code in:
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08-06-2003 04:08 PM
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optimism_
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RE: FINALLY HERE!!!! SIMPSONS SOUNDS!!!!!
Wacko what have you done !!!
It conflicts with my plugin =/
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08-06-2003 04:26 PM
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dotNorma
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RE: FINALLY HERE!!!! SIMPSONS SOUNDS!!!!!
to bad for you :| umm..... yah..... i can never get my freinds to install plug-ins along with me
08-06-2003 04:34 PM
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dotNorma
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RE: FINALLY HERE!!!! SIMPSONS SOUNDS!!!!!
and whacko , how bout shorter commands like... /xsyoink :S
08-06-2003 04:35 PM
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Patchou
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RE: FINALLY HERE!!!! SIMPSONS SOUNDS!!!!!
great addition :)
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08-06-2003 04:46 PM
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optimism_
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RE: FINALLY HERE!!!! SIMPSONS SOUNDS!!!!!
no - its wackos plugin thats worse off
if mines installed, and you do /xSMold, you head /x101 and /xSMold at the same time, and if you do say /xSMyoink, you get the Audiator 404 message, and no sound.
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08-06-2003 04:51 PM
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Art Crazy
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RE: FINALLY HERE!!!! SIMPSONS SOUNDS!!!!!
The southpark.zip file winzip says that it is a bad file
how can i solve it??

This post was edited on 08-06-2003 at 04:53 PM by Art Crazy.
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08-06-2003 04:52 PM
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Whacko
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O.P. RE: FINALLY HERE!!!! SIMPSONS SOUNDS!!!!!
Optimism_ a bit more info on YOUR commands would be easier for me to solve this...

in ALL my plugins i use an abbreviation of the plugin in this case SM in front of EVERY command to minimize conflicts.
ALSO... in the notify message I send: sCCnotify + SM101 + the message to be dsiplayed. where the 101 is the resource ID of the sound in the dll. and SM again as abbreviation of the pluginname.
SO... Optimism_ if YOUR sound is also played with SM101...
(SM101 is /xSMold)

well i hope you can give me some more info on YOUR "protocol" so we can try to solve this.
I code in:
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Delphi
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Pascal :P
08-06-2003 05:28 PM
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Whacko
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O.P. RE: RE: FINALLY HERE!!!! SIMPSONS SOUNDS!!!!!
quote:
Originally posted by Art Crazy
The southpark.zip file winzip says that it is a bad file
how can i solve it??


i'll try to fix it.

Anyone else have this problem?
I code in:
C
C++
Delphi
Visual Basic
Pascal :P
08-06-2003 05:28 PM
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KnightieBoy
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RE: FINALLY HERE!!!! SIMPSONS SOUNDS!!!!!
:S Southpark.zip-file seems to be invalid? :dodgy:
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08-06-2003 05:30 PM
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