Just thought i'd keep you up-to-date with the latest info.
The text based commands part is going well. You can now use text commands such as /xAUyes (case insensitive of course
) to play the sounds. It does this by way of linking the commands to the filenames (and now with a default message too
) in a database. I have also got an about box working. Oh yeah, and the database method means you can also play wavs too
Whats left to do: well, i need to impliment the dialog based way of adding/removing sounds. ill continue to work on that and will release it when ive completed it