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MineSwee++ 3: Play Minesweeper Flags with your computer
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Mnjul
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O.P. MineSwee++ 3: Play Minesweeper Flags with your computer
You want to play Minesweeper Flags...but everyone on your contact list is busy or away right now...

How about playing it with your computer, not a human?

Here is your chance...  MineSwee++ is here!
Have a nice Minesweeper Flags game with [o], the ultimate humanoid bot!

Download at: http://mnjul.net/mspp/

Please extract all the files before you run the program or you have to go through the benchmarking every time you play.

Also, the package has a Solver inside that you may use when you play Minesweeper Flags with your friends on Windows Live Messenger ;)

Requirement: .Net Framework 2.0

This post was edited on 03-07-2012 at 09:29 AM by Mnjul.
01-10-2004 07:05 AM
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Chrono
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RE: Have you ever thought of playing MineSweeper Flags with your computer?
im gonna try it now, to see how 'inteligent' it is :P

This post was edited on 01-10-2004 at 07:44 AM by Chrono.
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01-10-2004 07:40 AM
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KnightieBoy
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RE: Have you ever thought of playing MineSweeper Flags with your computer?
:o nice Mnjul, gonna try it right now :D
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01-10-2004 12:09 PM
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ranicx
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RE: Have you ever thought of playing MineSweeper Flags with your computer?
oo nice! :happy: .. now i just wish i new how to actualy play mine sweeper properly insted of just random clicking.

neway, nice work Mnjul like always (Y)
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01-10-2004 12:11 PM
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fluffy_lobster
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RE: Have you ever thought of playing MineSweeper Flags with your computer?
Woah sweet :O

I tried to make something like this a long time ago but the logic just got so complex.

I still beat it though :gfdrin: It still misses a lot of logically certain mines.

Ever thought of making a version of it so that you can set the outcome of one move and then have [o] suggest a move, so that it would effectively tell you the best place to move?

What's the actual internal setting that that slider does?  You say that below 33% is easier, but i put it at 0% and appears to be the hardest yet.  I tried at 100% and it avoided one of those huge clouds of mines no matter what i did.

This post was edited on 01-10-2004 at 12:41 PM by fluffy_lobster.
01-10-2004 12:29 PM
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Mnjul
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O.P. RE: Have you ever thought of playing MineSweeper Flags with your computer?
Nice Job, lobster:P (h5)

About your suggestion...Perhaps, I don't know...

I didn't plan to extend my project: Previous it, MineSwee+, was coded in C++ console mode with only a core (I made it for my "term project" of the computer science in this semester) ...MineSwee++ is just a small piece of software dedicated to you people :P
01-10-2004 12:39 PM
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Stigmata
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RE: Have you ever thought of playing MineSweeper Flags with your computer?
ur bot kicked my ass.... just like zigomar10 does....i dont think im good at games
01-10-2004 01:15 PM
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Wabz
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RE: Have you ever thought of playing MineSweeper Flags with your computer?
quote:
Originally posted by jackass_wanabe
ur bot kicked my ass.... just like zigomar10 does....i dont think im good at games

Hehe (Y)  Well done MNjul very interesting
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01-10-2004 01:43 PM
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Choli
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RE: Have you ever thought of playing MineSweeper Flags with your computer?
Mnjul :banana: well done and nice idea.
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quote:
Originally posted by Mnjul
In actually I myself don't know the exact relation between the value and the difficulty of the game
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01-10-2004 02:09 PM
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Mnjul
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O.P. RE: Have you ever thought of playing MineSweeper Flags with your computer?
Kinda...sometimes we humanbeings use our "sixth sense" - and it's no "scientific basis" - , but how can you tell lines of code to have the sixth sense?

Well let's say, when you know of 30% chance there is a mine under a cell, you "sometimes" choose to open it, "sometimes" choose not...

How do you code "sometimes" ?

50% is a fair number, but I don't know what makes the game the easiest and what the hardest:)
01-10-2004 02:45 PM
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