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Custom Id#?
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Jacko_all
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Jacko_all

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O.P. Custom Id#?
How do I find out my custom id sounds?
I know to type it as such:

/sound #????????????????

But my custom sounds have names not id tag#'s {Perhaps Patch could include this in an upgrade?}

And is there a way to embed the sound with new text like a custom sound:

/sdoh You shine as brilliantly as a 2 watt bulb...

In theory a custom sound should be sent like this:

/sound #58C62DEFF4ED

And a custom Sound with text like this:

/sound #58C62DEFF4ED I can feel any way I want...

But the latter doesn't send a sound or text...

Help?!?

This post was edited on 06-16-2006 at 06:16 AM by Jacko_all.
06-16-2006 06:09 AM
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x2zen
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RE: Custom Id#?
1. In your Messenger main window (contact list), select the "Plus!" menu, and then select "Sound Library...". A new window, called "Messenger Plus! - Custom Emotion Sounds" will appear.

2. Select a sound and choose "Edit Sound".

You will now see this screen:
[Image: sou-manage-edit.png]As you can see, the ID is there
06-16-2006 06:14 AM
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Jacko_all
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Jacko_all

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O.P. RE: Custom Id#?
What about the rest though?

And is there a way to embed the sound with new text like a custom sound:

/sdoh You shine as brilliantly as a 2 watt bulb...

In theory a custom sound should be sent like this:

/sound #58C62DEFF4ED

And a custom Sound with text like this:

/sound #58C62DEFF4ED I can feel any way I want...

But the latter doesn't send a sound or text...
06-16-2006 06:27 AM
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CookieRevised
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RE: Custom Id#?
quote:
Originally posted by Jacko_all
How do I find out my custom id sounds?
I know to type it as such:

/sound #????????????????

But my custom sounds have names not id tag#'s {Perhaps Patch could include this in an upgrade?}
You can send custom sounds with the name (or part of the name) as parameter too.

See official help pages > commands and tags.

quote:
Originally posted by Jacko_all
And is there a way to embed the sound with new text like a custom sound:

/sdoh You shine as brilliantly as a 2 watt bulb...

No. Custom sounds and the build-in sounds work in a different way. For custom sounds the current lines shown in a conversation need to be there in order for Plus! to reconize them as a custom sound. So changing those lines will actually 'corrupt' the proper workings of custom sounds.

What you can do however is sending the alternative text before or after you send the custom sound. This can be combined in a quicktext for example.

See "CookieRevised's reply to Integrated Sound Creator" for details.

quote:
Originally posted by Jacko_all
In theory a custom sound should be sent like this:
/sound #58C62DEFF4ED

And a custom Sound with text like this:
/sound #58C62DEFF4ED I can feel any way I want...

But the latter doesn't send a sound or text...
It doesn't work because the latter is not the proper syntax for sending a custom sound; it is also not documented like that in the official help pages > commands and tags.

This post was edited on 02-21-2007 at 12:49 AM by CookieRevised.
.-= A 'frrrrrrrituurrr' for Wacky =-.
06-16-2006 08:44 AM
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