well I guess you're right when you say it's nothing safer, but what I would like to do is send parameters too, including objects.
Ah, maybe just forget that thing...
quote:
Originally posted by Patchou
So you honestly think I would send you the name of the contact if I could send you his email? (Smilie)
Messenger Plus! itself has no idea what the email of the contact is when a message is received in a chat. That's because messages are analysed when inserted in the edit box, not when received in the protocol stream (and there's a lot of other advantages to that).
So there's no way I can help you on this. What I can tell you though is that Messenger Plus! has always worked this way for some features, by guessing, and nobody ever complained about it. Changes that somebody is talking to multiple contacts in the same window who have the exact same names are very poor.
But the chances someone has a Chat-Only name is getting bigger and bigger (can be done with the protocol, as i showed), and it's good to change things every so often, it's called evolution, imagine yourself being just 1 cell, instead of being millions like you are now...
As for the no-complains-yet, once has to be the first time, and I wouldn't call this a complaint, more like a wish (as this is a wish-list, and I never got the lamborghini I asked from Santa)
And why not use both the protocol and the edit box of the window, you'd have the advantages of both, except when it comes to speed maybe, but I don't think many people will care, as they have to have a good computer because WLM uses a lot of resources itself anyway.
If you'd use both the protocol and the edit box you can compare the names etc. It's up to a genius like Patchou to figure out how to do that the best and safest way.
I'm sorry if I sound like a know-all, or maybe even offending, it's just the protocol gives so much more information, and I would really like to get that information. If Messenger Plus! Live can intercept, and alter the protocol it would be almighty, it would cause a new breed of Scripts to evolve.