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Portal: Prelude
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aNILEator
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RE: Portal: Prelude
Alright was finally able to play it, gotten to level 17 (bit of help from a walkthrough needed not much {stuff like level 9 i had my portal positions wrong}) and can't find the exit :P

I've got the power orb into the doodah oojamaflip for it all sentries taken out afaik and just a bit stumped :P


Figured out 17, 18 OMG what an easy piece of piss just walk right to the end button and zap a portal near the lift, don't even need to bother about the cube :P

Stumped on 19, can't get anywhere, just smack into walls  :(

This post was edited on 10-12-2008 at 04:38 PM by aNILEator.
10-12-2008 04:17 PM
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Matti
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O.P. RE: Portal: Prelude
quote:
Originally posted by Th3rmal
k stuck on lvl 1 lol. i just got the gun, but not really sure how to get out. although i did notice a white patch on the roof....
Uh? Normally you should just wait for the blue portal to open, then you can get out and do what you have to do (seriously, you'll find out soon enough).
quote:
Originally posted by aNILEator
Figured out 17, 18 OMG what an easy piece of piss just walk right to the end button and zap a portal near the lift, don't even need to bother about the cube :P

Stumped on 19, can't get anywhere, just smack into walls  :(
Ahaha, no wonder you're stumped on 19, the fact that you passed 18 without checking what's actually in the room will make you get stuck in 19 whatsoever.

To give you a hint: you'll have to be reunited with an old friend to get through 19, otherwise no cake for you. And when you're actually in 19: the room hasn't been started up, in fact, you'll have to do it manually. There's a way to get back to 18, go check out the stairs. ;)

If you still don't get it... YouTube is a great source. :)

This post was edited on 10-12-2008 at 05:03 PM by Matti.
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10-12-2008 04:59 PM
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TeRaViK86
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RE: Portal: Prelude
Hey, a aNILEator! How you managed to solve problem with stupid pre video and domokun on it?! I cannot. Please, would you help me?
10-12-2008 05:47 PM
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Mike
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RE: Portal: Prelude
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Originally posted by TeRaViK86
Hey, a aNILEator! How you managed to solve problem with stupid pre video and domokun on it?! I cannot. Please, would you help me?
Right click Portal in Steam -> Properties -> Set launch options -> -novid -> OK
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10-12-2008 07:47 PM
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prashker
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RE: Portal: Prelude
quote:
Originally posted by Mike
quote:
Originally posted by TeRaViK86
Hey, a aNILEator! How you managed to solve problem with stupid pre video and domokun on it?! I cannot. Please, would you help me?
Right click Portal in Steam -> Properties -> Set launch options -> -novid -> OK
And ofcourse if you have not Steam, just add in -novid into the shortcut :p

    *  -autoconfig - Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed.
    * -dev - Enables developer mode. Also disables the automatic loading of menu background maps and stops the quit dialog from appearing on exit.
    * -condebug - Logs all console output into the console.log text file.
    * -console - Starts the game with the developer console enabled.
    * -toconsole - Starts the engine directly in the console, unless a map is specified with +map.
    * -dxlevel <level> - Forces a specific DirectX version when launching the engine. This is useful if your graphics card is DirectX 9 capable, but a lot faster using only DirectX 8 (e.g. NVidia GeForce FX 5200). Multiply the desired DirectX version to use with ten. E.g. for DirectX 8.0 you would use -dxlevel 80.
    * -32bit - Forces the engine to start in 32-bit mode. Only useful on 64-bit Operating Systems.
    * -fullscreen - Forces the engine to start in fullscreen mode.
    * -window or -sw - Forces the engine to start in windowed mode.
    * -w <width> - Forces the engine to start with resolution set to <width>.
    * -h <height> - Forces the engine to start with resolution set to <height>.
    * -refresh <rate> - Force a specific refresh rate.
    * -heapsize <kilobytes> - Specifies the heapsize (in kilobyte) the game will use.
    * -nocrashdialog - Suppresses some 'memory could not be read' unhandled errors.
    * -novid - When loading a game with this parameter, the intro Valve video will not play.
    * -noborder - When used with the game set to windowed mode, will make the game fullscreen, making Alt+Tab faster.
10-12-2008 07:58 PM
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ipab
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RE: Portal: Prelude
thanks sam for the tip :).

btw nile, my girlfriend was sitting next to me and she looked at your screen name and was like ":O, ANAL EATER :S?" :refuck:.
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10-13-2008 11:43 PM
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RE: Portal: Prelude
Portal prelude has made me an emo. I couldn't pass the first mission with those turrent guns, as soon as i would step out i'd be dead. I would have no time to do anything so yeh end of my life for me :P
10-14-2008 12:41 AM
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aNILEator
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RE: Portal: Prelude
yay completed. now to uninstall :P
10-14-2008 02:49 PM
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RE: RE: Portal: Prelude
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Originally posted by aNILEator
yay completed. now to uninstall :P

lol, yeh i saw you playing :P
10-14-2008 03:06 PM
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beestingz
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RE: Portal: Prelude
Lopardo,

I tried your shortcut workaround, got Prelude to load, but it won't let me start a new game.  Any ideas what I did wrong?  BTW, what do the -steam -game switches do?  Thanx, Beestingz
10-16-2008 11:05 AM
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