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Icons by punto on 07-07-2010 at 03:32 PM

hello my friends
i wanted to know how can i create my own icons for messanger
i tried the regular way by clicking "create" and than "search for picture" via messenger but it always getting too small
i would like to pick my own pictures but i want them to become at least in this size: [Image: 2e4fb0h.gif]
how can i do it?
cheers ;)


RE: Icons by matty on 07-07-2010 at 05:00 PM

If you are creating custom emoticons they will be resized to 19x19 there is no way around this.


RE: Icons by vaccination on 07-07-2010 at 05:05 PM

quote:
Originally posted by matty
If you are creating custom emoticons they will be resized to 19x19 there is no way around this.
Yes there is.

Make the image into a 2 frame .gif, this way Messenger will treat is as a animated gif and will allow a maximum size of 50x50px.
RE: Icons by matty on 07-07-2010 at 05:20 PM

Interesting, I didn't know that was possible. Thanks for the correction vaccination.


RE: Icons by punto on 07-07-2010 at 05:26 PM

what do u mean by "Make the image into a 2 frame .gif"
didnt get it.
i tried to decrease the resolution of the image to 50*50 pixels and saved as jpg and as gif and it didn't worked
still very small.
maybe i didn't get u right
and 1 more thing is 50*50 is the maximum size i can define for icons?
10q


RE: Icons by Chris4 on 07-07-2010 at 05:31 PM

You need to make a GIF animation which consists of 2 frames, both of them being the same, resulting in a still image. You then save it as a GIF file and import into WLM so it's tricked into thinking it's a GIF animation and will allow it to be up to 50x50px. You can do this in Photoshop or software specifically for GIF animations.

quote:
Originally posted by vaccination
EDIT: Ah, beaten.
:grin:
RE: Icons by vaccination on 07-07-2010 at 05:34 PM

Yes, 50x50 is the largest size.

Open your image in an image editor with animation capabilities, give the image 2 frames, then save as an animated gif.

"How to make an animated gif"

Online Gif maker


EDIT: Ah, beaten.


RE: Icons by punto on 07-07-2010 at 05:39 PM

10q


RE: Icons by Chris4 on 07-07-2010 at 05:41 PM

quote:
Originally posted by punto
but its still picture so why need animation?
quote:
Originally posted by Chris4
You then save it as a GIF file and import into WLM so it's tricked into thinking it's a GIF animation and will allow it to be up to 50x50px.

RE: Icons by punto on 07-07-2010 at 07:00 PM

WHAT


RE: Icons by djdannyp on 07-07-2010 at 07:08 PM

An animated GIF can be a larger size than a normal emoticon.

If you make an animated GIF with the same image twice, it will appear as a still image, but let you have the larger size that you want


RE: Icons by vaccination on 07-07-2010 at 07:10 PM

I don't understand what part you're having trouble with, especially if you specialise in Flash and Photoshop.

Import your image, add a second frame to the timeline, on the second frame have your image again. When you save this as an animated gif the file will be flipping between two frames of the same image(therefore looking static to you)

When you import a gif file into WLM, it allows a larger size of 50x50px (because generally animated images are pretty hard to see at 19x19px).

That's all there is to it.


RE: Icons by punto on 07-07-2010 at 07:31 PM

i tried true this makegif.com site and it still getting tiny as before..


RE: Icons by djdannyp on 07-07-2010 at 07:35 PM

Post the animated gif here that you have created


RE: Icons by punto on 07-07-2010 at 07:49 PM

ok i made it in flash
2 frames as he said and it worked
thanks mate
[Image: kbwzns.gif]


RE: Icons by matty on 07-07-2010 at 07:55 PM

quote:
Originally posted by punto
ok i made it in flash
2 frames as he said and it worked
thanks mate
[Image: kbwzns.gif]
For it to look asthetically pleasing you need the picture to be the exact same on both frames. Not having different X coordinates...
RE: Icons by punto on 07-07-2010 at 08:40 PM

everything is fine. its working
just 1 problem
i must do it as animation so it will work properly
like the image i posted in previous comment - it worked fine.
but if there is no animation and the image is still, when im saving the animation in flash and combining it in wlm its again become small like before


RE: Icons by CookieRevised on 07-08-2010 at 12:38 AM

Because the program you use to save this "animated" GIF probably actually recognizes that both frames are exactly the same and thus it will convert it to a static image again automatically. Do not use Flash to create GIFs, that's a bad way if you want to make 'quality' or 'professionally created' GIFs.

Use a proper GIF editor where you can control what the output format will be and which doesn't try to be 'smart' behind your back. Of course, you need to know how the (animated) GIF format works in order to get the most out of it.

eg: GIF Construction Set Pro (not free, and not the best UI, but I haven't seen any GIF editor yet which let you control all the aspects of the GIF format like it does)

Also, do not add two identical frames to make it so called animated. That is really wasting space and bad practice!

Again with a decent Animated GIF editor, you only need to add the first frame as your 50x50 static image. The second frame is just a transparant 2 color (black/white), 1x1 pixel frame, located at the toplevel corner. This saves like 1Kb of space.


RE: Icons by vaccination on 07-08-2010 at 12:41 AM

Or alternatively, make a 1px change to the second image that you'll never notice.


RE: RE: Icons by punto on 07-08-2010 at 09:26 AM

quote:
Originally posted by CookieRevised
Because the program you use to save this "animated" GIF probably actually recognizes that both frames are exactly the same and thus it will convert it to a static image again automatically. Do not use Flash to create GIFs, that's a bad way if you want to make 'quality' or 'professionally created' GIFs.

Use a proper GIF editor where you can control what the output format will be and which doesn't try to be 'smart' behind your back. Of course, you need to know how the (animated) GIF format works in order to get the most out of it.

eg: GIF Construction Set Pro (not free, and not the best UI, but I haven't seen any GIF editor yet which let you control all the aspects of the GIF format like it does)

Also, do not add two identical frames to make it so called animated. That is really wasting space and bad practice!

Again with a decent Animated GIF editor, you only need to add the first frame as your 50x50 static image. The second frame is just a transparant 2 color (black/white), 1x1 pixel frame, located at the toplevel corner. This saves like 1Kb of space.

well about the quality u definitely right. the quality came out deplorable. about the second frame to make 1px less i did it. i tried 1 time to decrease 1px from the height and second time from width. both coming out as animation either way.
here is what came out [Image: 2hy5co.gif]
so u say GIF Construction is better gif editor from flash and will be more loseless animation. well i installed it but couldn't find how to add second frame. i tried via Block - Frame and saved and still the gif in wlm coming otu small as hell :O

RE: Icons by CookieRevised on 07-11-2010 at 10:32 AM

It would be to complex to explain how you make a proper GIF animation if you don't know the basics.

Attach the image you want to convert to a 50x50 custom icon and someone will make it for you...

Note: provide an image which is close to or exactly 50x50 pixels. The bigger the image the worse the output will be (since the image needs to be resized down). And remember that a GIF animation can only have a maximum of 256 colors.

------------

quote:
Originally posted by punto
about the second frame to make 1px less i did it. i tried 1 time to decrease 1px from the height and second time from width. both coming out as animation either way.
Nobody said anything about decreasing the size. We said to add a 1x1 pixel second transparant frame, which is something completely different.