O.P. RE: Nvidia 7800GTX (G70) Revealed
um Race..... hate to tell you this mate
but that chip kills the PS3s
the PS3 is a dumbed down version of the 7800
ie ps3 uses heavily modified GL70 core
trust me.. ain't no way the ps3 will take this on and win
heres the specs as proof
Geforce6800 - 16 Pixel Pipelines/6 Vertex Pipelines, 2 Full ALUs and 2 MiniALUs per Pixel Pipeline and 1 ALU per Vertex Pipeline - TOTAL:38 ALUs + 32 MiniALUs (Effectively a total of 54 ALUs)
G70/RSX (NV50) - 24-32 Pixel Pipelines/8-10 Vertex Pipelines, 16 Pixel Pipelines/6 Vertex Pipelines, 2 Full ALUs and 2 MiniALUs per Pixel Pipeline and 1 ALU per Vertex Pipeline - TOTAL: 56-74 ALUs + 48-64 MiniALUs (Effectively 80-106 ALUs)
Xbox360 GPU - 48 Unified Pipelines, 4 Full ALUs per pipeline - TOTAL: 192 ALUs. Also the eDRAM also has another 192 ALUs for processing FSAA/MSAA, Stencil buffers, occusion culling, and ZBuffers - Grand total between the eDRAM and shaders... 384(!!) ALUs.
Geforce 6800 Ultra:
53 ops per clock * 400MHz = 21.2 billions ops per second
Geforce 6800 Ultra Extreme Edition
53 ops per clock * 450MHz = 23.9 billion ops per second
PS3 GPU (RSX)
136 ops per clock * 550MHz = 74.8 billion ops per second
Xbox 360 GPU (R500)
192 ops per clock * 500MHz = 96 billion ops per second
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