quote:
Originally posted by The Brain
If anyone is lame enough to alter the script so they can win every time, then good on them for it. I hope they are proud of their l33t hax0r skillz.
hehehe, good point though... but still
quote:
Originally posted by The Brain
I'm not going to stop working on it, just because Cookie doesn't like it.
Where did I say I didn't liked it???
I never said anything remotely about my personal preferences about this script. All I said where objective observations about the programming aspect of making such a script in general...
seriously, what's up lately with reading stuff which isn't there?
quote:
Originally posted by John Anderton
Ok. What about something like this.
Me and cookie are in a convo.
I click the rps script and select R (say)
Cookie, (who does have the script) is asked for his choice.
These choices are pulsed online and the script sends a confirmation of the person's choice (if needed )
The result is pulsed back to both of us (and we can see a toast) but my client says out the result in the chat.
What this is doing is,
A) Taking results
B) Online verification as to whom sent the data ie the rps game was between me and cookie so the results come back to us.
C) Both of us get the results as a toast so we know who won without any cheating. Even if i edit my script (ie the script on my client), cookie is still getting the same result so i can't cheat
What do you say cookie? I could make this but just not before the end of the scripting contest since i have my exams Maybe after them unless someone else is working on the script (in which case there are a few ideas for checking that which game is between which 2 people )
It would work since this uses a 3rd party.
eg: a php script (or whatever) on a server. Or even a third contact for that matter (a bot?) which recieves the input from all players.
Thus, all it takes is a very small server side script which takes the input from all the players before it gives back the results. And thus before any of the players can see the otherone's choice.
This method should be used for all similar games where players need to give some input and where the winner is decided upon that input. Any other method will be cheatable.