quote:
Originally posted by mattisdada
2. I have the code code:
<String Id="698">%1 just sent you a
nudge. I strongly recommend nudging them back for revenge!</String>
Im using %1 as thats the variable they use(in the file msglang_strings which is how you find what each string says and does) to stick in someones name on that string. But aparantly, it doesnt work like that with the skinInfo page, as when someone nudges me it says "%1" instead of the name.
IDs of string resources usually stay the same between versions. The same with this string ID, it hasn't changed since MSN Messenger 7.0.
However, be carefull with it! The string resources are language dependant. This means that if you change something in it, you overwrite the user's language. And it doesn't look good at all if you have Messenger in Spanish (for example) and suddenly see an English string popping up here and there.
The reason why placeholders like '%1' aren't parsed is unknown to me. Maybe this might be a bug in the skinning engine (or even a limitation?).