Willz
Senior Member
Posts: 953 Reputation: 52
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Joined: Jul 2006
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O.P. RE: RE: An attempt to stop skin ripping
quote: Originally posted by Aardvark
quote: Originally posted by ResourcE
If watermarks are impossible with what we have, what if the skinning engine was updated to provide these watermarks on the files - then again would it really be worth it? And how visible would these watermarks be. I personally Don't want the words "Willz - designevolved.net" written all over my conversations. It would be some good advertising though!
Watermarks just annoy the hell out of me I would never resort to that even if it was implemented. It's just like DLL's, if I wanted to protect my work a bit better I would use dll's but yeah it defeats the purpose of plus skinning imo.
Ripping isn't looking at skininfo code. Look if people are stuck on how to structure an xml (e.g how to declare shaped regions) then its fine to look at another persons xml as long as all you are doing is just seeing how its done and then making your own code to suit whatever you are making.
I consider someone to have ripped when they just modify a couple of images and try to release it as their own work. If you can still see the core of the original skin then it is ripping (in graphics terms).
In coding terms, if you just take another skins UIFiles without asking first then that is ripping (unless of course its like minor things like button removal which in that case who really cares )
I have suggested in adopting the winamp style of skin files where the contents of the skin package are not extracted, but of course to see that happen we will probably have to wait till the next version of Plus.
@Resource, I don't think its technically possible to lock out an xml file so nobody can edit it.
This post was edited on 04-06-2008 at 10:17 AM by Willz.
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