Animating DP's, not abandoned yet. |
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CookieRevised
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RE: Animating DP's, not abandoned yet.
quote: Originally posted by lhunath
I've been thinking with TheBlasphemer about how we'll send the png to the other contact, since he told me that MSN Messenger decodes the PNG into RAW image data, then re-encodes that data into PNG format, that way, my custom chunk will be removed..
Oh... damn... that's crap news... /me kicks MSN.... then maybe you should do something with the protocol like Millenium_edition pruposed after all.... oh well... it was to good to be true
This post was edited on 05-28-2004 at 06:18 PM by CookieRevised.
.-= A 'frrrrrrrituurrr' for Wacky =-.
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05-28-2004 06:17 PM |
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Varish
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RE: Animating DP's, not abandoned yet.
Dont give up hope yet, anyways, how does the Power Plus's animated DP's work? Thats proof that its not-so-difficult.
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05-28-2004 06:58 PM |
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dotNorma
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RE: Animating DP's, not abandoned yet.
quote: Originally posted by Chloe
Dont give up hope yet, anyways, how does the Power Plus's animated DP's work?
PowerPlus uses its very own Display Picture Server if I am correct.
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05-28-2004 07:03 PM |
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lhunath
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O.P. RE: Animating DP's, not abandoned yet.
quote: Originally posted by Chloe
How does the Power Plus's animated DP's work
P2P, which is another method but alot more complex, it wouldn't be a nice solution. And neither is Powerplus'.
They give you a second DP; so you have your MSN DP and your animating powerplus DP, rather annoying if you ask me..
This post was edited on 05-28-2004 at 07:05 PM by lhunath.
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05-28-2004 07:03 PM |
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Millenium_edition
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RE: Animating DP's, not abandoned yet.
i guess you'll have to try it my way - unless you got a super server?
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05-28-2004 07:05 PM |
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lhunath
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O.P. RE: RE: Animating DP's, not abandoned yet.
quote: Originally posted by Millenium_edition
i guess you'll have to try it my way - unless you got a super server?
Mind explaining a bit better what you mean with "your way" ?
To TheBlasphemer : The PNG specs say that the Length DWORD in the cunk are to be encoded as an int, but I'm supposing that, if my gif is 500 bytes long, I don't write 0500 as the length dword ? =| what then ?
code: char *cLen;
itoa((int)dwLen, cLen, 10);
WriteFile(hFileOut,cLen,4,&dwWritten,0);
or just
code: WriteFile(hFileOut,(BYTE *)dwLen,4,&dwWritten,0);
Edit:
Could somebody do a diff between these two files ?
lhunath.gif is the original gif
lhunath2.gif is the gif retrieved from the PNG
lhunath.gif seems to animate in ACDSee, lhunath2.gif seems to display the first frame and then hang the program.. =/
* lhunath did a diff, noticed they were the same, but still the second won't show, wth is going on =P
Attachment: lhunath.rar (3.08 KB)
This file has been downloaded 284 time(s).
This post was edited on 05-29-2004 at 12:38 AM by lhunath.
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05-28-2004 07:08 PM |
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CookieRevised
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RE: Animating DP's, not abandoned yet.
quote: Originally posted by lhunath
Could somebody do a diff between these two files ?
lhunath.gif is the original gif
lhunath2.gif is the gif retrieved from the PNG
lhunath.gif seems to animate in ACDSee, lhunath2.gif seems to display the first frame and then hang the program.. =/
* lhunath did a diff, noticed they were the same, but still the second won't show, wth is going on =P
confirmed, both files are exactly the same. And the gif seems to be a valid animated gif...
You can check this yourself by using the DOS command FC:
FC /B lhunath.gif lhunath2.gif
(/B means binary compare, for more options type FC /?)
This post was edited on 05-29-2004 at 08:36 AM by CookieRevised.
.-= A 'frrrrrrrituurrr' for Wacky =-.
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05-29-2004 08:35 AM |
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Millenium_edition
Veteran Member
Posts: 1787 Reputation: 57
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RE: Animating DP's, not abandoned yet.
my way was adding data behind the end of the png... read above
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05-29-2004 08:38 AM |
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lhunath
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O.P. RE: Animating DP's, not abandoned yet.
quote: Originally posted by CookieRevised
confirmed, both files are exactly the same. And the gif seems to be a valid animated gif...
are they both valid gifs ? do they both work with you ?
lhunath.gif works, but lhunath2.gif doesn't
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05-29-2004 09:15 AM |
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rompom7
Junior Member
Posts: 92
Joined: Apr 2004
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RE: Animating DP's, not abandoned yet.
They both work for me.
/methinks winrar compression has done something
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05-29-2004 01:24 PM |
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