* 0.11 micron process TSMC
* 430Mhz core / 1.2GHz 256MB GDDR3 memory
* 256-bit memory interface
* 38.4GB/s memory bandwidth
* 24 pixels per clock
* 10.32Bps Fill Rate
* 8 Vertex Pipes
* 860M vertices/second
* 400MHz RAMDACs
* NVIDIA CineFX 4.0 engine
* Intellisample 4.0 technology
* 64-bit FP texture filtering & blending
* NVIDIA SLI Ready (7800 GTX only)
* DX 9.0 / SM 3.0 & OpenGL 2.0 supported
* G70 comes with 3 models; GTX, GT and Standard
* Single Slot solution
* Single card requires min. 400W PSU with 12V rating of 26A
* SLI configuration requires min. 500W PSU with 12V rating of 34A
* Launch Date : 22nd of June
Source: VR-Zone
64 Bit FP Rendering
The smaller microprocess (0.11) results in less power need, and less heat,
the 6800 was released with CineFX 3, and Intellisampe 3.0 tech
this means that Nvidia have again rearchitected thier Antialiasing and Anisotropic filtering methods.
this new series pushes more pixels through an amazing 24 PIXEL PIPELINES and it has 2 new vertex shaders to increase from the 6 of the 6xxx range to 8 for the 7xxx series
this card looks to hit the shelves hard,
note that Clockspeeds can be modified from stock settings by nvidias partners
Early Samples of the G70 (7800) have pulled scores in 3dmark05 of 7800points
this is a large jump from the 6800, as drivers mature more this might increase again
note that this score of 7800 was made on the standard edition and not the ultra or GTX