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RE: [User] is writing a message...
well, i did some specific tests and the recipient said it didn't work. maybe it only gets enabled if a keydown event has been received? I guess I could do some automation (use the SendMessage API or something) if that was the case. Anyone else got a...
paulspiteriScripting02-02-2009 at 11:42 PM
[User] is writing a message...
Hi I know we can send messages through the scripting api, but how do we make it say the user is typing a message, before sending the message? I tried putting some text in the chat window's EditText field and it did replace the text in that typing te...
paulspiteriScripting02-02-2009 at 11:50 AM
RE: Interop.GetCallbackPtr
Hi I'd already tried that - when i add __stdcall, it doesn't find the function at all! Any ideas?
paulspiteriScripting10-26-2008 at 02:14 PM
RE: Interop.GetCallbackPtr
Okay I got it working But I get a warning.. Bad calling convention detected for .......... The function must be declared with __stdcall and called with the appropriate number of parameter. My function is defined as: extern "C" _declspec(dllexport)i...
paulspiteriScripting10-25-2008 at 11:43 PM
Interop.GetCallbackPtr
Hi I know there's a warning in GetCallbackPtr to not use it asyncronously, but how dangerous is that, really? I haven't done any experiments yet but I'm wondering how often the pointer really does change. I've got a script that does some polling ...
paulspiteriScripting10-25-2008 at 01:34 PM
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